Neler yeni

Foruma hoş geldin, Ziyaretçi

Forum içeriğine ve tüm hizmetlerimize erişim sağlamak için foruma kayıt olmalı ya da giriş yapmalısınız. Foruma üye olmak tamamen ücretsizdir.

Türkiye'nin İlk ve tek FiveM forum adresi

Forum adresimize hoş geldin FiveMTürk olarak amacımız siz değerli kullanıcılarımıza en aktif fikir ve paylaşım platformu sunmak bir yana en güvenilir şekilde alışveriş yapabileceğiniz bir platform sunmaktır.
DF DF
DF DF
DF DF

Çözüldü galeri scripti datayı okumuyor

Rulections

Üye
FT Kullanıcı
Katılım
4 yıl 3 ay 27 gün
Mesajlar
103
sunucuyu başladıktan sonra böyle bir hata alıyorum çözümü nedir bilen var mı ? (oxmysql kullanıyorum. "sanırım" verdiği hata scriptin datayı bulamaması fakat scriptin dosyalarına bakmama rağmen bulamadım.) scripti dataya okuttum.



Kod:
[      script:oxmysql] [ERROR] dealership was unable to execute a query!
[      script:oxmysql]         You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near 'CREATE TABLE IF NOT EXISTS `dealership_hired_players` (
[      script:oxmysql]                 `dealership_id` VARC' at line 16
[      script:oxmysql]                     CREATE TABLE IF NOT EXISTS `dealership_balance` (
[      script:oxmysql]                 `id` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
[      script:oxmysql]                 `dealership_id` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',
[      script:oxmysql]                 `user_id` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',
[      script:oxmysql]                 `description` VARCHAR(255) NOT NULL COLLATE 'latin1_swedish_ci',
[      script:oxmysql]                 `name` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',
[      script:oxmysql]                 `amount` INT(11) UNSIGNED NOT NULL,
[      script:oxmysql]                 `type` BIT(1) NOT NULL COMMENT '0 = income | 1 = expense',
[      script:oxmysql]                 `isbuy` BIT(1) NOT NULL,
[      script:oxmysql]                 `date` INT(11) UNSIGNED NOT NULL,
[      script:oxmysql]                 PRIMARY KEY (`id`) USING BTREE
[      script:oxmysql]             )
[      script:oxmysql]             COLLATE='latin1_swedish_ci'
[      script:oxmysql]             ENGINE=InnoDB;       
[      script:oxmysql]
[      script:oxmysql]             CREATE TABLE IF NOT EXISTS `dealership_hired_players` (
[      script:oxmysql]                 `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `profile_img` VARCHAR(255) NOT NULL DEFAULT 'https://amar.amr.org.br/packages/trustir/exclusiva/img/user_placeholder.png' COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `banner_img` VARCHAR(255) NOT NULL DEFAULT 'https://www.bossecurity.com/wp-content/uploads/2018/10/night-time-drive-bys-1024x683.jpg' COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `jobs_done` INT(11) UNSIGNED NOT NULL DEFAULT '0',
[      script:oxmysql]                 `timer` INT(11) UNSIGNED NOT NULL,
[      script:oxmysql]                 PRIMARY KEY (`dealership_id`, `user_id`) USING BTREE
[      script:oxmysql]             )
[      script:oxmysql]             COLLATE='utf8mb4_general_ci'
[      script:oxmysql]             ENGINE=InnoDB;
[      script:oxmysql]
[      script:oxmysql]
[      script:oxmysql]             CREATE TABLE IF NOT EXISTS `dealership_owner` (
[      script:oxmysql]                 `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `profile_img` VARCHAR(255) NOT NULL DEFAULT 'https://amar.amr.org.br/packages/trustir/exclusiva/img/user_placeholder.png' COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `banner_img` VARCHAR(255) NOT NULL DEFAULT 'https://www.bossecurity.com/wp-content/uploads/2018/10/night-time-drive-bys-1024x683.jpg' COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `stock` TEXT NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `stock_prices` LONGTEXT NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `stock_sold` TEXT NOT NULL COLLATE 'utf8mb4_unicode_ci',
[      script:oxmysql]                 `money` INT(11) UNSIGNED NOT NULL DEFAULT '0',
[      script:oxmysql]                 `total_money_spent` INT(11) UNSIGNED NOT NULL DEFAULT '0',
[      script:oxmysql]                 `total_money_earned` INT(11) UNSIGNED NOT NULL DEFAULT '0',
[      script:oxmysql]                 `timer` INT(11) UNSIGNED NOT NULL,
[      script:oxmysql]                 PRIMARY KEY (`dealership_id`) USING BTREE
[      script:oxmysql]             )
[      script:oxmysql]             COLLATE='utf8mb4_general_ci'
[      script:oxmysql]             ENGINE=InnoDB;       
[      script:oxmysql]
[      script:oxmysql]             CREATE TABLE IF NOT EXISTS `dealership_requests` (
[      script:oxmysql]                 `id` INT(11) NOT NULL AUTO_INCREMENT,
[      script:oxmysql]                 `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `vehicle` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `plate` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `request_type` INT(1) UNSIGNED NOT NULL DEFAULT '0' COMMENT '0 = sell reques t| 1 = buy request',
[      script:oxmysql]                 `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
[      script:oxmysql]                 `price` INT(11) UNSIGNED NOT NULL,
[      script:oxmysql]                 `status` INT(2) UNSIGNED NOT NULL DEFAULT '0' COMMENT '0 = waiting | 1 = in progress | 2 = finished | 3 = cancelled',
[      script:oxmysql]                 PRIMARY KEY (`id`) USING BTREE,
[      script:oxmysql]                 UNIQUE INDEX `request` (`user_id`, `vehicle`, `request_type`, `plate`) USING BTREE
[      script:oxmysql]             )
[      script:oxmysql]             COLLATE='utf8mb4_general_ci'
[      script:oxmysql]             ENGINE=InnoDB;       
[      script:oxmysql]
[      script:oxmysql]             CREATE TABLE IF NOT EXISTS `dealership_stock` (
[      script:oxmysql]                 `vehicle` VARCHAR(100) NOT NULL COLLATE 'latin1_swedish_ci',
[      script:oxmysql]                 `amount` INT(11) UNSIGNED NOT NULL DEFAULT '0',
[      script:oxmysql]                 PRIMARY KEY (`vehicle`) USING BTREE
[      script:oxmysql]             )
[      script:oxmysql]             COLLATE='latin1_swedish_ci'
[      script:oxmysql]             ENGINE=InnoDB;       
[      script:oxmysql]
 
DF
scirptin server.lua sını ve okuttuğunuz datayı atarsanız yardımcı olabilirim
 
DF
scirptin server.lua sını ve okuttuğunuz datayı atarsanız yardımcı olabilirim

server.lua şu şekilde ;

C++:
Framework = nil
TriggerEvent(Config.Framework.SHAREDOBJECT, function(obj) Framework = obj end)

local cooldown = {}
local vrp_ready = true
function SendWebhookMessage(webhook,message)
    if webhook ~= nil and webhook ~= "" then
        PerformHttpRequest(webhook, function(err, text, headers) end, 'POST', json.encode({content = message}), { ['Content-Type'] = 'application/json' })
    end
end

Citizen.CreateThread(function()
    Wait(5000)
    if Config.createTable == true then
        MySQL.Async.execute([[
            CREATE TABLE IF NOT EXISTS `dealership_balance` (
                `id` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,
                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',
                `user_id` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',
                `description` VARCHAR(255) NOT NULL COLLATE 'latin1_swedish_ci',
                `name` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',
                `amount` INT(11) UNSIGNED NOT NULL,
                `type` BIT(1) NOT NULL COMMENT '0 = income | 1 = expense',
                `isbuy` BIT(1) NOT NULL,
                `date` INT(11) UNSIGNED NOT NULL,
                PRIMARY KEY (`id`) USING BTREE
            )
            COLLATE='latin1_swedish_ci'
            ENGINE=InnoDB;           

            CREATE TABLE IF NOT EXISTS `dealership_hired_players` (
                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `profile_img` VARCHAR(255) NOT NULL DEFAULT 'https://amar.amr.org.br/packages/trustir/exclusiva/img/user_placeholder.png' COLLATE 'utf8mb4_general_ci',
                `banner_img` VARCHAR(255) NOT NULL DEFAULT 'https://www.bossecurity.com/wp-content/uploads/2018/10/night-time-drive-bys-1024x683.jpg' COLLATE 'utf8mb4_general_ci',
                `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `jobs_done` INT(11) UNSIGNED NOT NULL DEFAULT '0',
                `timer` INT(11) UNSIGNED NOT NULL,
                PRIMARY KEY (`dealership_id`, `user_id`) USING BTREE
            )
            COLLATE='utf8mb4_general_ci'
            ENGINE=InnoDB;


            CREATE TABLE IF NOT EXISTS `dealership_owner` (
                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `profile_img` VARCHAR(255) NOT NULL DEFAULT 'https://amar.amr.org.br/packages/trustir/exclusiva/img/user_placeholder.png' COLLATE 'utf8mb4_general_ci',
                `banner_img` VARCHAR(255) NOT NULL DEFAULT 'https://www.bossecurity.com/wp-content/uploads/2018/10/night-time-drive-bys-1024x683.jpg' COLLATE 'utf8mb4_general_ci',
                `stock` TEXT NOT NULL COLLATE 'utf8mb4_general_ci',
                `stock_prices` LONGTEXT NOT NULL COLLATE 'utf8mb4_general_ci',
                `stock_sold` TEXT NOT NULL COLLATE 'utf8mb4_unicode_ci',
                `money` INT(11) UNSIGNED NOT NULL DEFAULT '0',
                `total_money_spent` INT(11) UNSIGNED NOT NULL DEFAULT '0',
                `total_money_earned` INT(11) UNSIGNED NOT NULL DEFAULT '0',
                `timer` INT(11) UNSIGNED NOT NULL,
                PRIMARY KEY (`dealership_id`) USING BTREE
            )
            COLLATE='utf8mb4_general_ci'
            ENGINE=InnoDB;           

            CREATE TABLE IF NOT EXISTS `dealership_requests` (
                `id` INT(11) NOT NULL AUTO_INCREMENT,
                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `vehicle` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `plate` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `request_type` INT(1) UNSIGNED NOT NULL DEFAULT '0' COMMENT '0 = sell reques t| 1 = buy request',
                `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',
                `price` INT(11) UNSIGNED NOT NULL,
                `status` INT(2) UNSIGNED NOT NULL DEFAULT '0' COMMENT '0 = waiting | 1 = in progress | 2 = finished | 3 = cancelled',
                PRIMARY KEY (`id`) USING BTREE,
                UNIQUE INDEX `request` (`user_id`, `vehicle`, `request_type`, `plate`) USING BTREE
            )
            COLLATE='utf8mb4_general_ci'
            ENGINE=InnoDB;           

            CREATE TABLE IF NOT EXISTS `dealership_stock` (
                `vehicle` VARCHAR(100) NOT NULL COLLATE 'latin1_swedish_ci',
                `amount` INT(11) UNSIGNED NOT NULL DEFAULT '0',
                PRIMARY KEY (`vehicle`) USING BTREE
            )
            COLLATE='latin1_swedish_ci'
            ENGINE=InnoDB;           
        ]])
    end
    local sql = "UPDATE `dealership_requests` SET status = 0 WHERE status = 1";
    MySQL.Sync.execute(sql, {});
end)

-- Check low stocks
Citizen.CreateThread(function()
    Citizen.Wait(10000)
    while Config.clear_dealerships.active do
        local sql = "SELECT dealership_id, user_id, stock, timer FROM dealership_owner";
        local data = MySQL.Sync.fetchAll(sql, {});
        for k,v in pairs(data) do
            local arr_stock = json.decode(v.stock)
            local count_stock = tablelength(arr_stock)
            local count_items = tablelength(Config.dealership_types[Config.dealership_locations[v.dealership_id].type].vehicles)
            if count_stock < count_items*(Config.clear_dealerships.min_stock_variety/100) or getStockAmount(v.stock) < (Config.dealership_types[Config.dealership_locations[v.dealership_id].type].stock_capacity)*(Config.clear_dealerships.min_stock_amount/100) then
                if v.timer + (Config.clear_dealerships.cooldown*60*60) < os.time() then
                    local sql = "DELETE FROM `dealership_owner` WHERE dealership_id = @dealership_id;DELETE FROM `dealership_requests` WHERE dealership_id = @dealership_id;DELETE FROM `dealership_hired_players` WHERE dealership_id = @dealership_id;DELETE FROM `dealership_balance` WHERE dealership_id = @dealership_id;";
                    MySQL.Sync.execute(sql, {['@dealership_id'] = v.dealership_id});
                    SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_lost_low_stock']:format(v.dealership_id,v.stock,os.date("%d/%m/%Y %H:%M:%S", v.timer),v.user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
                end
            else
                local sql = "UPDATE `dealership_owner` SET timer = @timer WHERE dealership_id = @dealership_id";
                MySQL.Sync.execute(sql, {['timer'] = os.time(), ['@dealership_id'] = v.dealership_id});
            end
            Citizen.Wait(100)   
        end
        Citizen.Wait(1000*60*60) -- 60 minutos
    end
end)

-- Event to open the interface or open the buy request if no one own this dealership
RegisterServerEvent("lc_dealership:getData")
AddEventHandler("lc_dealership:getData",function(key)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            local owner_id = getDealershipOwner(key)
            if owner_id then
                -- Check if he is a owner
                if owner_id == user_id then
                    openUI(source,key,false) -- Open UI as owner
                else
                    local sql = "SELECT user_id FROM `dealership_hired_players` WHERE dealership_id = @dealership_id AND user_id = @user_id";
                    local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key, ['@user_id'] = user_id});
                    -- Check if he is a employee
                    if query and query[1] then
                        openUI(source,key,false) -- Open UI as employee
                    else
                        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['already_has_owner'])
                        TriggerClientEvent("Framework:Notify", source, "Cửa hàng xe này đã có chủ.", "error", 5000)

                    end
                end
            else
                local sql = "SELECT dealership_id FROM `dealership_owner` WHERE user_id = @user_id";
                local query = MySQL.Sync.fetchAll(sql, {['@user_id'] = user_id});
                -- Check if he can buy this dealership
                if query and query[1] and #query >= Config.max_dealerships_per_player then
                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['already_has_business'])
                    TriggerClientEvent("Framework:Notify", source, "Bạn đã có một cửa hàng khác rồi !", "error", 5000)

                else
                    TriggerClientEvent("lc_dealership:openRequest",source, Config.dealership_locations[key].buy_price) -- Open the interface buy request
                end
            end
        end
    end
end)

-- Return from interface buy request when player accept to buy the dealership
RegisterServerEvent("lc_dealership:buyDealership")
AddEventHandler("lc_dealership:buyDealership",function(key)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        local price = Config.dealership_locations[key].buy_price
        if tryPayment(source,price,Config.Framework.account_dealership) then
            local sql = "INSERT INTO `dealership_owner` (user_id,dealership_id,name,stock,stock_sold,stock_prices,timer) VALUES (@user_id,@dealership_id,@name,@stock,@stock_sold,@stock_prices,@timer);";
            MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = user_id, ['@name'] = getPlayerName(user_id), ['@stock'] = json.encode({}), ['@stock_sold'] = json.encode({}), ['@stock_prices'] = json.encode({}), ['@timer'] = os.time()});
            --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['businnes_bougth'])
            TriggerClientEvent("Framework:Notify", source, "Đã mua thành công", "success", 5000)

            SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_bought']:format(key,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
        else
            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
            TriggerClientEvent("Framework:Notify", source, "Không đủ tiền", "error", 5000)

        end
    end
end)

RegisterServerEvent("lc_dealership:sellDealership")
AddEventHandler("lc_dealership:sellDealership",function(key)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if isOwner(key,user_id) then
            TriggerClientEvent("lc_dealership:closeUI",source)
            giveMoney(source,Config.dealership_locations[key].sell_price,Config.Framework.account_dealership)
            local sql = "DELETE FROM `dealership_owner` WHERE dealership_id = @dealership_id;DELETE FROM `dealership_requests` WHERE dealership_id = @dealership_id;DELETE FROM `dealership_hired_players` WHERE dealership_id = @dealership_id;DELETE FROM `dealership_balance` WHERE dealership_id = @dealership_id;";
            MySQL.Sync.execute(sql, {['@dealership_id'] = key});
            --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['dealer_sold'])
            TriggerClientEvent("Framework:Notify", source, "Đã bán cửa hàng thành công", "success", 5000)

            SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_close']:format(key,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
        else
            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['no_own_dealer'])
            TriggerClientEvent("Framework:Notify", source, "Bạn không phải chủ cửa hàng", "error", 5000)

        end
    end
end)

-- Open dealership as a customer
RegisterServerEvent("lc_dealership:openDealership")
AddEventHandler("lc_dealership:openDealership",function(key)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            openUI(source,key,false,true)
        end
    end
end)

-- Owner clicked to start a vehicle import
local started_import = {}
RegisterServerEvent("lc_dealership:importVehicle")
AddEventHandler("lc_dealership:importVehicle",function(key,vehicle,amount)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            local price = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].price_to_owner
            local max_amount = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].amount_to_owner
            local max_stock_vehicle = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].max_stock
            local sql = "SELECT stock FROM `dealership_owner` WHERE dealership_id = @dealership_id";
            local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key});
            amount = tonumber(amount) or 0
            if hasStockSlots(query,key,amount) then
                if amount <= max_amount then
                    local arr_stock = json.decode(query[1].stock)
                    if not arr_stock[vehicle] then arr_stock[vehicle] = 0 end
                    if arr_stock[vehicle] < max_stock_vehicle then
                        if tryGetDealershipMoney(key,price*amount) then
                            local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].name
                            insertBalanceHistory(key,user_id,Lang[Config.lang]['balance_vehicle_import']:format(veh_name),price*amount,1,0)
                            started_import[source] = true
                            TriggerClientEvent("lc_dealership:startContract",source,vehicle,amount,false)
                        else
                            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                            TriggerClientEvent("Framework:Notify", source, "Không đủ tiền", "error", 5000)

                        end
                    else
                        ---TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['max_stock_vehicle'])
                        TriggerClientEvent("Framework:Notify", source, "Bạn đã đạt đến số lượng tối đa của chiếc xe này trong kho của mình", "error", 5000)

                    end
                else
                    TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['max_amount']:format(max_amount))
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Hàng của đại lý đã đầy", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['stock_full'])
            end
        end
    end
end)

RegisterServerEvent("lc_dealership:finishImportVehicle")
AddEventHandler("lc_dealership:finishImportVehicle",function(key,vehicle,amount)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            if started_import[source] then
                started_import[source] = nil
                local sql = "SELECT stock FROM `dealership_owner` WHERE dealership_id = @dealership_id";
                local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key});

                local arr_stock = json.decode(query[1].stock)
                if not arr_stock[vehicle] then arr_stock[vehicle] = 0 end
                arr_stock[vehicle] = arr_stock[vehicle] + amount

                local sql = "UPDATE `dealership_owner` SET stock = @stock WHERE dealership_id = @dealership_id";
                MySQL.Sync.execute(sql, {['@stock'] = json.encode(arr_stock), ['@dealership_id'] = key});

                local sql = "UPDATE `dealership_hired_players` SET jobs_done = jobs_done + 1 WHERE dealership_id = @dealership_id AND user_id = @user_id";
                MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = user_id});

                local price = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].price_to_owner
                SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_finish_import']:format(key,vehicle,amount,price*amount,json.encode(arr_stock),user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
            end
        end
    end
end)

-- Owner clicked to start a vehicle export
local started_export = {}
RegisterServerEvent("lc_dealership:exportVehicle")
AddEventHandler("lc_dealership:exportVehicle",function(key,vehicle,amount)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            local max_amount = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].amount_to_owner
            local sql = "SELECT stock FROM `dealership_owner` WHERE dealership_id = @dealership_id";
            local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key});
            amount = tonumber(amount) or 0
            if amount <= max_amount then
                local arr_stock = json.decode(query[1].stock)
                if not arr_stock[vehicle] then arr_stock[vehicle] = 0 end
                if arr_stock[vehicle] >= amount then
                    started_export[source] = true
                    TriggerClientEvent("lc_dealership:startContract",source,vehicle,amount,true)
                else
                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_stock'])
                    TriggerClientEvent("Framework:Notify", source, "Không đủ hàng cho chiếc xe này", "error", 5000)

                end
            else
                TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['max_amount']:format(max_amount))
            end
        end
    end
end)

RegisterServerEvent("lc_dealership:finishExportVehicle")
AddEventHandler("lc_dealership:finishExportVehicle",function(key,vehicle,amount)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            if started_export[source] then
                started_export[source] = nil
                local sql = "SELECT stock FROM `dealership_owner` WHERE dealership_id = @dealership_id";
                local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key});

                local arr_stock = json.decode(query[1].stock)
                if not arr_stock[vehicle] then arr_stock[vehicle] = 0 end
                arr_stock[vehicle] = arr_stock[vehicle] - amount
                if arr_stock[vehicle] == 0 then arr_stock[vehicle] = nil end -- Clear empty stock
                
                local sql = "UPDATE `dealership_owner` SET stock = @stock WHERE dealership_id = @dealership_id";
                MySQL.Sync.execute(sql, {['@stock'] = json.encode(arr_stock), ['@dealership_id'] = key});
                
                local price = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].price_to_export
                local total_price = price*amount
                giveDealershipMoney(key,total_price)

                local sql = "UPDATE `dealership_hired_players` SET jobs_done = jobs_done + 1 WHERE dealership_id = @dealership_id AND user_id = @user_id";
                MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = user_id});

                local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].name
                insertBalanceHistory(key,user_id,Lang[Config.lang]['balance_vehicle_export']:format(veh_name),total_price,0,0)
                SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_finish_export']:format(key,vehicle,amount,total_price,json.encode(arr_stock),user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
            end
        end
    end
end)

-- Set a custom price for a vehicle
RegisterServerEvent("lc_dealership:setPrice")
AddEventHandler("lc_dealership:setPrice",function(key,vehicle,price)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            price = tonumber(price) or 0
            price = math.floor(price)
            if price > 0 and price < 99999999 then
                local sql = "SELECT stock_prices FROM `dealership_owner` WHERE dealership_id = @dealership_id AND user_id = @user_id";
                local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key, ['@user_id'] = user_id});
                if query and query[1] then
                    local arr_stock = json.decode(query[1].stock_prices)
                    arr_stock[vehicle] = price
                    local sql = "UPDATE `dealership_owner` SET stock_prices = @stock_prices WHERE dealership_id = @dealership_id";
                    MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@stock_prices'] = json.encode(arr_stock)});
                    --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['stock_price_changed'])
                    TriggerClientEvent("Framework:Notify", source, "Đã thay đổi giá bán", "success", 5000)

                else
                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['must_be_owner'])
                    TriggerClientEvent("Framework:Notify", source, "Bạn phải là chủ sở hữu để làm điều đó", "error", 5000)
    
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Giá trị không hợp lệ", "error", 5000)
                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['invalid_value'])
            end
        end
    end
end)

function hasStockSlots(query,dealership_id,amount)
    local stock_capacity = Config.dealership_types[Config.dealership_locations[dealership_id].type].stock_capacity
    if query and query[1] and getStockAmount(query[1].stock) + amount <= stock_capacity then
        return true
    else
        return false
    end
end

function getStockAmount(stock)
    local arr_stock = json.decode(stock)
    local count = 0
    for k,v in pairs(arr_stock) do
        count = count + v
    end
    return count
end

local paid_vehicle = {}
-- Event called when customer click to buy a vehicle
RegisterServerEvent("lc_dealership:buyVehicle")
AddEventHandler("lc_dealership:buyVehicle",function(key,vehicle)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            local sql = "SELECT stock, stock_sold, stock_prices FROM `dealership_owner` WHERE dealership_id = @dealership_id";
            local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key});
            
            local arr_stock = {}
            local arr_stock_prices = {}
            local arr_stock_sold = {}
            local query_dealership_stock  = {}
            if not query or not query[1] then
                -- If does not have a owner, get the stock from dealership_stock
                if Config.default_stock == false then
                    local sql = "SELECT amount FROM `dealership_stock` WHERE vehicle = @vehicle";
                    query_dealership_stock = MySQL.Sync.fetchAll(sql, {['@vehicle'] = vehicle});
                    if query_dealership_stock and query_dealership_stock[1] then
                        arr_stock[vehicle] = query_dealership_stock[1].amount
                    else
                        arr_stock[vehicle] = 0
                    end
                else
                    arr_stock[vehicle] = Config.default_stock
                end
                arr_stock_prices[vehicle] = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].price_to_customer
            else
                -- Else, get the stock from database dealership_owner.stock
                arr_stock = json.decode(query[1].stock)
                arr_stock_sold = json.decode(query[1].stock_sold)
                arr_stock_prices = json.decode(query[1].stock_prices)
                if arr_stock and not arr_stock[vehicle] then arr_stock[vehicle] = 0 end
                if arr_stock_sold and not arr_stock_sold[vehicle] then arr_stock_sold[vehicle] = 0 end
                if arr_stock_prices and not arr_stock_prices[vehicle] then arr_stock_prices[vehicle] = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].price_to_customer end
            end
            if arr_stock and arr_stock[vehicle] > 0 then
                local price = arr_stock_prices[vehicle]
                local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].name
                if tryPayment(source,price,Config.Framework.account_customers) then
                    if query and query[1] then
                        -- Remove the vehicle from stock and update de table if has owner
                        arr_stock[vehicle] = arr_stock[vehicle] - 1
                        arr_stock_sold[vehicle] = arr_stock_sold[vehicle] + 1
                        if arr_stock[vehicle] == 0 then arr_stock[vehicle] = nil end -- Clear empty stock
                        local sql = "UPDATE `dealership_owner` SET stock = @stock, stock_sold = @stock_sold WHERE dealership_id = @dealership_id";
                        MySQL.Sync.execute(sql, {['@stock'] = json.encode(arr_stock), ['@stock_sold'] = json.encode(arr_stock_sold), ['@dealership_id'] = key});
                        giveDealershipMoney(key,price)
                    end
                    
                    if query_dealership_stock and query_dealership_stock[1] then
                        -- Remove from default stock when doesnt have owner
                        arr_stock[vehicle] = arr_stock[vehicle] - 1
                        local sql = "UPDATE `dealership_stock` SET amount = @amount WHERE vehicle = @vehicle";
                        MySQL.Sync.execute(sql, {['@amount'] = arr_stock[vehicle], ['@vehicle'] = vehicle});
                    end

                    paid_vehicle[source] = true
                    TriggerClientEvent("lc_dealership:spawnVehicle",source,vehicle,GeneratePlate())
                    TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['bought_vehicle']:format(veh_name))
                    insertBalanceHistory(key,user_id,Lang[Config.lang]['balance_vehicle_bought']:format(veh_name),price,0,1)
                    SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_vehicle_bought']:format(key,vehicle,price,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
                else
                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                    TriggerClientEvent("Framework:Notify", source, "Không đủ tiền", "error", 5000)

                end
            else
                TriggerClientEvent("Framework:Notify", source, "Cửa hàng không có đủ hàng chiếc xe này", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_stock'])
            end
        end
    end
end)

RegisterServerEvent("lc_dealership:setVehicleOwned")
AddEventHandler("lc_dealership:setVehicleOwned",function(vehicleProps, vehicle_model)
    local source = source
    if paid_vehicle[source] then
        paid_vehicle[source] = nil
        insertVehicleOnGarage(source,vehicleProps,vehicle_model)
    end
end)

-- Customer click to sell a vehicle. Insert the vehicle on the request table and the dealer owner must accept the buy
RegisterServerEvent("lc_dealership:sellVehicle")
AddEventHandler("lc_dealership:sellVehicle",function(key,vehicle,plate,price)
    local source = source
    local xPlayer = Framework.Functions.GetPlayer(source)
    local user_id = xPlayer.PlayerData.citizenid
    price = math.floor(tonumber(price) or 0)
    
    local owner_id = getDealershipOwner(key)
    if owner_id then
        if price > 0 then
            local sql = "INSERT INTO `dealership_requests` (`dealership_id`, `user_id`, `vehicle`, `request_type`, `plate`, `name`, `price`) VALUES (@dealership_id, @user_id, @vehicle, @request_type, @plate, @name, @price);";
            MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = user_id, ['@vehicle'] = vehicle, ['@request_type'] = 0, ['@plate'] = plate, ['@name'] = getPlayerName(user_id), ['@price'] = price});
            TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['sell_request_created']:format(price))
            local tPlayer = Framework.Functions.GetPlayerByCitizenId(owner_id)
            if tPlayer then
                TriggerClientEvent("Framework:Notify", source, "Yêu cầu bán đã được tạo", "success", 5000)

                --TriggerClientEvent("lc_dealership:Notify",tPlayer.PlayerData.source,"sucesso",Lang[Config.lang]['sell_request_created_owner'])
            end
            openUI(source,key,true,true)
            SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_sell_used_vehicle_request']:format(key,vehicle,plate,price,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
        else
            TriggerClientEvent("Framework:Notify", source, "Giá trị không hợp lệ", "error", 5000)

            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['invalid_value'])
        end
    else
        if Config.sell_vehicles.sell_without_owner then
            local sell_price = Config.dealership_types[Config.dealership_locations[key].type].vehicles[vehicle].price_to_customer * Config.sell_vehicles.percentage
            if hasVehicle(user_id,vehicle) then
                deleteSoldVehicle(user_id,plate)
                giveMoney(source,sell_price,Config.Framework.account_customers)
                TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['sold_vehicle']:format(sell_price))
                openUI(source,key,true,true)
                SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_sell_used_vehicle_without_owner']:format(key,vehicle,plate,sell_price,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
            else
                TriggerClientEvent("lc_dealership:closeUI",source)
                TriggerClientEvent("Framework:Notify", source, "Bạn không sở hữu chiếc xe này", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['not_own_this_vehicle_2'])
            end
        else
            TriggerClientEvent("Framework:Notify", source, "Cửa hàng này không có chủ sỡ hữu", "error", 5000)

            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['no_owner'])
        end
    end
end)

-- Customer cancel the pending request to sell vehicle
RegisterServerEvent("lc_dealership:cancelSellVehicle")
AddEventHandler("lc_dealership:cancelSellVehicle",function(key,id)
    local source = source
    local xPlayer = Framework.Functions.GetPlayer(source)
    local user_id = xPlayer.PlayerData.citizenid

    local sql = "SELECT request_type, status FROM `dealership_requests` WHERE id = @id";
    local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});

    if query and query[1] and query[1].request_type == 0 and (query[1].status == 0 or query[1].status == 3) then
        local sql = "DELETE FROM `dealership_requests` WHERE id = @id";
        MySQL.Sync.execute(sql, {['@id'] = id});
        TriggerClientEvent("Framework:Notify", source, "Yêu cầu của bạn đã bị hủy", "success", 5000)

        --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['buy_request_cancelled'])
        openUI(source,key,true,true)
    else
        TriggerClientEvent("Framework:Notify", source, "Bạn không thể hủy yêu cầu này", "error", 5000)

        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_cancel_request'])
    end
end)

-- Customer get the money from a sold used vehicle if the owner accepted
RegisterServerEvent("lc_dealership:finishSellVehicle")
AddEventHandler("lc_dealership:finishSellVehicle",function(key,id)
    local source = source
    local xPlayer = Framework.Functions.GetPlayer(source)
    local user_id = xPlayer.PlayerData.citizenid

    local sql = "SELECT request_type, status, price, vehicle, plate FROM `dealership_requests` WHERE id = @id";
    local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});

    if query and query[1] and query[1].request_type == 0 and query[1].status == 2 then
        local sql = "DELETE FROM `dealership_requests` WHERE id = @id";
        MySQL.Sync.execute(sql, {['@id'] = id});

        giveMoney(source,query[1].price,Config.Framework.account_customers)
        TriggerClientEvent("Framework:Notify", source, "Đã bán xe", "success", 5000)
        --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['sold_vehicle'])
        openUI(source,key,true,true)
        SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_sell_used_vehicle_finish']:format(key,query[1].vehicle,query[1].plate,query[1].price,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
    else
        TriggerClientEvent("Framework:Notify", source, "Bạn không thể hủy yêu cầu này", "error", 5000)

        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_cancel_request'])
    end
end)

-- Event called when owner click to hire a player
RegisterServerEvent("lc_dealership:hirePlayer")
AddEventHandler("lc_dealership:hirePlayer",function(key,user)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            if isOwner(key,user_id) then
                -- Check if reached the max employee amount
                local sql = "SELECT COUNT(user_id) as qtd FROM `dealership_hired_players` WHERE dealership_id = @dealership_id";
                local query = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key});
                local max_employees = Config.dealership_types[Config.dealership_locations[key].type].max_employees
                if query[1].qtd < max_employees then
                    local name = getPlayerName(user)
                    if name then
                        -- Check if player is not already a employee
                        local sql = "SELECT user_id FROM `dealership_hired_players` WHERE user_id = @user_id";
                        local query = MySQL.Sync.fetchAll(sql,{['@user_id'] = user});
                        if not query or not query[1] then
                            -- Insert new employee
                            local sql = "INSERT INTO `dealership_hired_players` (`user_id`, `dealership_id`, `name`, `timer`) VALUES (@user_id, @dealership_id, @name, @timer);";
                            MySQL.Sync.execute(sql, {['@user_id'] = user, ['@dealership_id'] = key, ['@name'] = name, ['@timer'] = os.time()});
                            openUI(source,key,true)
                            
                            TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['hired_user']:format(name))
                        else
                            TriggerClientEvent("Framework:Notify", source, "Đã tuyển dụng nhân viên", "success", 5000)

                            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['user_employed'])
                        end
                    else
                        TriggerClientEvent("Framework:Notify", source, "Không tìm thấy người chơi", "error", 5000)

                        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['user_not_found'])
                    end
                else
                    TriggerClientEvent("Framework:Notify", source, "Đã đạt số lượng nhân viên tối đa", "error", 5000)

                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['max_employees'])
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Bạn không phải là chủ của cửa hàng này", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['must_be_owner'])
            end
        end
    end
end)

-- Event called when owner click to fire a player
RegisterServerEvent("lc_dealership:firePlayer")
AddEventHandler("lc_dealership:firePlayer",function(key,user)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            if isOwner(key,user_id) then
                local sql = "DELETE FROM `dealership_hired_players` WHERE user_id = @user_id AND dealership_id = @dealership_id";
                MySQL.Sync.execute(sql, {['@user_id'] = user, ['@dealership_id'] = key});
                TriggerClientEvent("Framework:Notify", source, "Đã đuổi việc nhân viên", "success", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['fired_user'])
                openUI(source,key,true)
            else
                TriggerClientEvent("Framework:Notify", source, "Bạn không phải là chủ của cửa hàng này", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['must_be_owner'])
            end
        end
    end
end)

-- Owner give commision amount to hired employee
RegisterServerEvent("lc_dealership:giveComission")
AddEventHandler("lc_dealership:giveComission",function(key,user,amount)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        amount = tonumber(amount) or 0
        amount = math.floor(amount)
        if user_id then
            if amount > 0 then
                if isOwner(key,user_id) then
                    local tPlayer = Framework.Functions.GetPlayerByCitizenId(user)
                    if tPlayer and tPlayer.PlayerData.source then
                        if tryGetDealershipMoney(key,amount) then
                            giveMoney(tPlayer.PlayerData.source,amount,Config.Framework.account_dealership)
                            openUI(source,key,true)
                            TriggerClientEvent("Framework:Notify", tPlayer.PlayerData.source, "Bạn đã nhận được hoa hồng, hãy kiểm tra tài khoản của bạn", "success", 5000)

                            --TriggerClientEvent("lc_dealership:Notify",tPlayer.PlayerData.source,"sucesso",Lang[Config.lang]['comission_received'])
                            TriggerClientEvent("Framework:Notify", source, "Đã gửi tiền cho nhân viên", "success", 5000)

                            --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['comission_sent'])
                        else
                            TriggerClientEvent("Framework:Notify", source, "Không đủ tiền", "error", 5000)

                            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                        end
                    else
                        TriggerClientEvent("Framework:Notify", source, "Không tìm thấy người chơi", "error", 5000)

                        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_find_user'])
                    end
                else
                    TriggerClientEvent("Framework:Notify", source, "Bạn không phải là chủ của cửa hàng này", "error", 5000)

                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['must_be_owner'])
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Giá trị không hợp lệ", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['invalid_value'])
            end
        end
    end
end)

-- Change profile employee img
RegisterServerEvent("lc_dealership:changeProfile")
AddEventHandler("lc_dealership:changeProfile",function(key,nuser_id,banner_img,profile_img)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id  == nuser_id then
            local sql = "UPDATE `dealership_hired_players` SET banner_img = @banner_img, profile_img = @profile_img WHERE dealership_id = @dealership_id AND user_id = @user_id";
            MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = nuser_id, ['@profile_img'] = profile_img, ['@banner_img'] = banner_img});
        end
    end
end)

-- Change profile owner img
RegisterServerEvent("lc_dealership:changeProfileOwner")
AddEventHandler("lc_dealership:changeProfileOwner",function(key,nuser_id,banner_img,profile_img)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id  == nuser_id then
            local sql = "UPDATE `dealership_owner` SET banner_img = @banner_img, profile_img = @profile_img WHERE dealership_id = @dealership_id";
            MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@profile_img'] = profile_img, ['@banner_img'] = banner_img});
        end
    end
end)

-- Customer start a request, he pays and have to wait the owner does any action
RegisterServerEvent("lc_dealership:requestVehicle")
AddEventHandler("lc_dealership:requestVehicle",function(key,vehicle,price)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid

        local sql = "SELECT user_id, vehicle FROM `dealership_requests` WHERE user_id = @user_id AND vehicle = @vehicle AND request_type = 1";
        local query = MySQL.Sync.fetchAll(sql, {['@user_id'] = user_id, ['vehicle'] = vehicle});
        if getDealershipOwner(key) then
            if not query or not query[1] then
                price = tonumber(price)
                if price and price > 0 then
                    price = math.floor(price)
                    if tryPayment(source,price,Config.Framework.account_customers) then
                        local sql = "INSERT INTO `dealership_requests` (`user_id`, `dealership_id`, `vehicle`, `plate`, `request_type`, `name`, `price`, `status`) VALUES (@user_id, @dealership_id, @vehicle, @plate, @request_type, @name, @price, @status);";
                        MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = user_id, ['@vehicle'] = vehicle, ['@plate'] = '', ['@request_type'] = 1, ['@name'] = getPlayerName(user_id), ['@price'] = price, ['@status'] = 0});

                        --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['request_created'])
                        TriggerClientEvent("Framework:Notify", source, "Đã tạo yêu cầu thành công", "error", 5000)


                        openUI(source,key,true,true)
                        SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_buy_vehicle_request']:format(key,vehicle,price,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
                    else
                        TriggerClientEvent("Framework:Notify", source, "Không đủ tiền", "error", 5000)

                        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                    end
                else
                    TriggerClientEvent("Framework:Notify", source, "Giá trị không hợp lệ", "error", 5000)

                    --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['invalid_value'])
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Bạn đã tạo yêu cầu rồi!", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['already_requested'])
            end
        else
            TriggerClientEvent("Framework:Notify", source, "Cửa hàng này không có chủ!", "error", 5000)

            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['no_owner'])
        end
    end
end)

-- Customer cancel his request and receive his money back
RegisterServerEvent("lc_dealership:cancelRequest")
AddEventHandler("lc_dealership:cancelRequest",function(key,id)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid

        local sql = "SELECT price, status, request_type FROM `dealership_requests` WHERE id = @id";
        local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});
        
        if query and query[1] then
            if (query[1].status == 0 or query[1].status == 3) and query[1].request_type == 1 then
                local sql = "DELETE FROM `dealership_requests` WHERE id = @id";
                MySQL.Sync.execute(sql, {['@id'] = id});

                giveMoney(source,query[1].price,Config.Framework.account_customers)
                TriggerClientEvent("Framework:Notify", source, "Đã hủy yêu cầu!", "success", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['request_cancelled'])

                openUI(source,key,true,true)
            else
                TriggerClientEvent("Framework:Notify", source, "Không thể hủy yêu cầu này!", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_cancel_request'])
            end
        end
    end
end)

-- When a request is complete and customer is getting his car
RegisterServerEvent("lc_dealership:finishRequest")
AddEventHandler("lc_dealership:finishRequest",function(key,id)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid

        local sql = "SELECT vehicle, status, request_type, price, user_id FROM `dealership_requests` WHERE id = @id";
        local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});
        if query and query[1] then
            if query[1].status == 2 and query[1].request_type == 1 and user_id == query[1].user_id then
                local sql = "DELETE FROM `dealership_requests` WHERE id = @id";
                MySQL.Sync.execute(sql, {['@id'] = id});
                paid_vehicle[source] = true
                TriggerClientEvent("lc_dealership:spawnVehicle",source,query[1].vehicle,GeneratePlate())
                local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[query[1].vehicle].name
                TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['bought_vehicle']:format(veh_name))
                SendWebhookMessage(Config.webhook,Lang[Config.lang]['logs_buy_vehicle_finish']:format(key,query[1].vehicle,query[1].price,user_id..os.date("\n["..Lang[Config.lang]['logs_date'].."]: %d/%m/%Y ["..Lang[Config.lang]['logs_hour'].."]: %H:%M:%S")))
            else
                TriggerClientEvent("Framework:Notify", source, "Không thể chấp nhận yêu cầu này!", "error", 5000)
                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_accept_request'])
            end
        end
    end
end)

-- Owner accept the request, if it is a buy request, he pay and the stock increase, if it is a sell request, he goes to import the vehicle
local started_import_request = {}
RegisterServerEvent("lc_dealership:acceptRequest")
AddEventHandler("lc_dealership:acceptRequest",function(key,id)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid

        local sql = "SELECT * FROM `dealership_requests` WHERE id = @id";
        local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});
        if query and query[1] then
            if query[1].status == 0 then
                if query[1].request_type == 1 then -- Owner import vehicle
                    local price = Config.dealership_types[Config.dealership_locations[key].type].vehicles[query[1].vehicle].price_to_owner
                    if tryGetDealershipMoney(key,price) then
                        local sql = "UPDATE `dealership_requests` SET status = 1 WHERE id = @id";
                        MySQL.Sync.execute(sql, {['@id'] = id});
                        local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[query[1].vehicle].name
                        insertBalanceHistory(key,user_id,Lang[Config.lang]['balance_request_started']:format(veh_name),price,1,0)
                        started_import_request[source] = true
                        TriggerClientEvent("lc_dealership:startContract",source,query[1].vehicle,1,false,id)
                    else
                        TriggerClientEvent("Framework:Notify", source, "Không đủ tiền!", "error", 5000)

                        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                    end
                else -- Owner buy the vehicle
                    -- Check if vehicle is owned by the same person
                    if hasVehicle(query[1].user_id,query[1].plate) then
                        if tryGetDealershipMoney(key,query[1].price) then
                            -- Increase the stock by 1
                            local sql = "SELECT stock FROM `dealership_owner` WHERE dealership_id = @dealership_id";
                            local stock = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key})[1].stock;
                            local arr_stock = json.decode(stock)
                            if not arr_stock[query[1].vehicle] then arr_stock[query[1].vehicle] = 0 end
                            arr_stock[query[1].vehicle] = arr_stock[query[1].vehicle] + 1
                            local sql = "UPDATE `dealership_owner` SET stock = @stock WHERE dealership_id = @dealership_id";
                            MySQL.Sync.execute(sql, {['@stock'] = json.encode(arr_stock), ['@dealership_id'] = key});

                            -- Change the status to finished
                            local sql = "UPDATE `dealership_requests` SET status = 2 WHERE id = @id";
                            MySQL.Sync.execute(sql, {['@id'] = id});
                            
                            -- Remove the vehicle from owner
                            deleteSoldVehicle(query[1].user_id,query[1].plate)

                            -- Insert in balance
                            local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[query[1].vehicle].name
                            insertBalanceHistory(key,user_id,Lang[Config.lang]['balance_used_vehicle_bought']:format(veh_name),query[1].price,1,0)
                            TriggerClientEvent("Framework:Notify", source, "Bạn đã mua chiếc xe này!", "success", 5000)

                            --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['o_bought_vehicle'])
                        else
                            TriggerClientEvent("Framework:Notify", source, "Không đủ tiền!", "error", 5000)

                            --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                        end
                    else
                        -- Change the status to cancelled
                        local sql = "UPDATE `dealership_requests` SET status = 3 WHERE id = @id";
                        MySQL.Sync.execute(sql, {['@id'] = id});
                        TriggerClientEvent("Framework:Notify", source, "Bạn không sở hữu chiếc xe này!", "error", 5000)

                        --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['not_own_this_vehicle'])
                    end
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Không thể chấp nhận yêu cầu này!", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_accept_request'])
            end
        end
    end
end)

RegisterServerEvent("lc_dealership:finishImportRequestVehicle")
AddEventHandler("lc_dealership:finishImportRequestVehicle",function(key,vehicle,id)
    local source = source
    local xPlayer = Framework.Functions.GetPlayer(source)
    local user_id = xPlayer.PlayerData.citizenid
    if started_import_request[source] then
        started_import_request[source] = nil
        local sql = "SELECT * FROM `dealership_requests` WHERE id = @id";
        local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});

        local sql = "UPDATE `dealership_requests` SET status = 2 WHERE id = @id";
        MySQL.Sync.execute(sql, {['@id'] = id});
        giveDealershipMoney(key,query[1].price)

        local sql = "UPDATE `dealership_hired_players` SET jobs_done = jobs_done + 1 WHERE dealership_id = @dealership_id AND user_id = @user_id";
        MySQL.Sync.execute(sql, {['@dealership_id'] = key, ['@user_id'] = user_id});

        local veh_name = Config.dealership_types[Config.dealership_locations[key].type].vehicles[query[1].vehicle].name
        insertBalanceHistory(key,user_id,Lang[Config.lang]['balance_request_finished']:format(veh_name),query[1].price,0,1)
        TriggerClientEvent("Framework:Notify", source, "Bạn đã hoàn thành yêu cầu này!", "success", 5000)

        --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['request_finished'])
    end
end)

RegisterServerEvent("lc_dealership:cancelImportRequestVehicle")
AddEventHandler("lc_dealership:cancelImportRequestVehicle",function(id)
    local source = source
    if started_import_request[source] then
        started_import_request[source] = nil
        local sql = "UPDATE `dealership_requests` SET status = 0 WHERE id = @id";
        MySQL.Sync.execute(sql, {['@id'] = id});
    end
end)

-- Owner declines the request
RegisterServerEvent("lc_dealership:declineRequest")
AddEventHandler("lc_dealership:declineRequest",function(key,id)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid

        local sql = "SELECT price, status FROM `dealership_requests` WHERE id = @id";
        local query = MySQL.Sync.fetchAll(sql, {['@id'] = id});
        if query and query[1] then
            if query[1].status == 0 then
                local sql = "UPDATE `dealership_requests` SET status = 3 WHERE id = @id";
                MySQL.Sync.execute(sql, {['@id'] = id});
                TriggerClientEvent("Framework:Notify", source, "Bạn đã từ chối yêu cầu", "success", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['request_declined'])
            else
                TriggerClientEvent("Framework:Notify", source, "Bạn không thể từ chối yêu cầu này", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['cant_decline_request'])
            end
        end
    end
end)

RegisterServerEvent("lc_dealership:depositMoney")
AddEventHandler("lc_dealership:depositMoney",function(key,amount)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            local amount = tonumber(amount)
            if amount and amount > 0 then
                amount = math.floor(amount)
                if tryPayment(source,amount,Config.Framework.account_dealership) then
                    giveDealershipMoney(key,amount)
                    TriggerClientEvent("Framework:Notify", source, "Đã rút tiền thành công", "success", 5000)

                    --TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['money_deposited'])
                    -- insertBalanceHistory(key,user_id,Lang[Config.lang]['money_deposited'],amount,0,0)
                    openUI(source,key,true)
                else
                    TriggerClientEvent("Framework:Notify", source, "Không đủ tiền", "error", 5000)

                    TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['insufficient_funds'])
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Không đúng giá trị", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['invalid_value'])
            end
        end
    end
end)

RegisterServerEvent("lc_dealership:withdrawMoney")
AddEventHandler("lc_dealership:withdrawMoney",function(key)
    if vrp_ready then
        local source = source
        local xPlayer = Framework.Functions.GetPlayer(source)
        local user_id = xPlayer.PlayerData.citizenid
        if user_id then
            if isOwner(key,user_id) then
                local sql = "SELECT money FROM `dealership_owner` WHERE dealership_id = @dealership_id";
                local query = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key})[1];
                local amount = tonumber(query.money)
                if amount and amount > 0 then
                    local sql = "UPDATE `dealership_owner` SET money = 0 WHERE dealership_id = @dealership_id";
                    MySQL.Sync.execute(sql, {['@dealership_id'] = key});
                    giveMoney(source,amount,Config.Framework.account_dealership)
                    TriggerClientEvent("Framework:Notify", source, "Đã gửi tiền thành công", "success", 5000)

                    TriggerClientEvent("lc_dealership:Notify",source,"sucesso",Lang[Config.lang]['money_withdrawn'])
                    -- insertBalanceHistory(key,user_id,Lang[Config.lang]['money_withdrawn'],amount,1,0)
                    openUI(source,key,true)
                end
            else
                TriggerClientEvent("Framework:Notify", source, "Bạn không phải là chủ", "error", 5000)

                --TriggerClientEvent("lc_dealership:Notify",source,"negado",Lang[Config.lang]['must_be_owner'])
            end
        end
    end
end)

-- Saves all vehicles spawned over dealership
local spawned_vehicles = {}
RegisterServerEvent("lc_dealership:setSpawnedVehicles")
AddEventHandler("lc_dealership:setSpawnedVehicles",function(key,loc,vehicle)
    if not spawned_vehicles[key] then spawned_vehicles[key] = {} end
    spawned_vehicles[key][loc] = vehicle
end)
RegisterServerEvent("lc_dealership:getSpawnedVehicles")
AddEventHandler("lc_dealership:getSpawnedVehicles",function(key,loc,vehicle)
    if not spawned_vehicles[key] then spawned_vehicles[key] = {} end
    TriggerClientEvent("lc_dealership:getSpawnedVehicles",source,key,loc,spawned_vehicles[key][loc],vehicle)
end)

RegisterServerEvent("lc_dealership:vehicleLock")
AddEventHandler("lc_dealership:vehicleLock",function()
    local source = source
    TriggerClientEvent("lc_dealership:vehicleClientLock",source)
end)

function getDealershipOwner(key)
    local sql = "SELECT user_id FROM `dealership_owner` WHERE dealership_id = @dealership_id";
    local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key});
    if query and query[1] then
        return query[1].user_id
    else
        return false
    end
end

function isOwner(key,user_id)
    local sql = "SELECT 1 FROM `dealership_owner` WHERE dealership_id = @dealership_id AND user_id = @user_id";
    local query = MySQL.Sync.fetchAll(sql, {['@dealership_id'] = key, ['@user_id'] = user_id});
    if query and query[1] then
        return true
    else
        return false
    end
end

function giveDealershipMoney(dealership_id,amount)
    local sql = "UPDATE `dealership_owner` SET money = money + @amount, total_money_earned = total_money_earned + @amount WHERE dealership_id = @dealership_id";
    MySQL.Sync.execute(sql, {['@amount'] = amount, ['@dealership_id'] = dealership_id});
end

function tryGetDealershipMoney(dealership_id,amount)
    local sql = "SELECT money FROM `dealership_owner` WHERE dealership_id = @dealership_id";
    local query = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = dealership_id})[1];
    if query and tonumber(query.money) >= amount then
        local sql = "UPDATE `dealership_owner` SET money = @money, total_money_spent = total_money_spent + @amount WHERE dealership_id = @dealership_id";
        MySQL.Sync.execute(sql, {['@money'] = (tonumber(query.money) - amount), ['@amount'] = amount, ['@dealership_id'] = dealership_id});
        return true
    else
        return false
    end
end

function insertBalanceHistory(dealership_id,user_id,description,amount,type,isbuy)
    local name = getPlayerName(user_id)
    local sql = "INSERT INTO `dealership_balance` (dealership_id,user_id,description,name,amount,type,isbuy,date) VALUES (@dealership_id,@user_id,@description,@name,@amount,@type,@isbuy,@date)";
    MySQL.Sync.execute(sql, {['@dealership_id'] = dealership_id, ['@user_id'] = user_id, ['@description'] = description, ['@name'] = name, ['@amount'] = amount, ['@type'] = type, ['@isbuy'] = isbuy, ['@date'] = os.time()});
end

-- Main function: this function get the data from the tables and config and send it to the JS.
-- @param {number} source - Player server id
-- @param {string} key - Dealership id
-- @param {bool} reset - If true the interface will just be updated, use only when the interface is already opened. If false, it will open the interface
-- @param {bool} isCustomer - If true will open the interface for customer
function openUI(source, key, reset, isCustomer)
    local query = {}
    local isEmployee = false
    local xPlayer = Framework.Functions.GetPlayer(source)
    local user_id = xPlayer.PlayerData.citizenid
    if user_id then
        -- Get the dealership data
        local sql = "SELECT * FROM `dealership_owner` WHERE dealership_id = @dealership_id";
        query.dealership_owner = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key})[1];
        
        if isCustomer and query.dealership_owner == nil then
            -- If there is no owner and is a customer
            query.dealership_owner = {}
            query.dealership_owner.stock = false
            local sql = "SELECT * FROM `dealership_stock`";
            local dealership_stock = MySQL.Sync.fetchAll(sql,{});
            query.dealership_owner.dealership_stock = {}
            for k,v in pairs(dealership_stock) do
                query.dealership_owner.dealership_stock[v.vehicle] = v.amount
            end
        else
            -- Else, get the others data
            query.dealership_owner.stock_amount = getStockAmount(query.dealership_owner.stock)
            
            local sql = "SELECT * FROM `dealership_hired_players` WHERE dealership_id = @dealership_id ORDER BY timer DESC";
            query.dealership_hired_players = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key});
            
            if not isCustomer then
                -- Get owners data
                local sql = "SELECT * FROM `dealership_balance` WHERE dealership_id = @dealership_id AND date > @date_now - 28944000 ORDER BY date DESC";
                query.dealership_balance = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key, ['@date_now'] = os.time()});
                
                local sql = "SELECT * FROM `dealership_requests` WHERE dealership_id = @dealership_id AND (status = 0 OR status = 1)";
                query.dealership_requests = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key});

                -- Get the online players
                local xPlayers = Framework.Functions.GetPlayers()
                query.players  = {}
                for i=1, #xPlayers, 1 do
                    local xPlayer = Framework.Functions.GetPlayer(xPlayers[i])
                    table.insert(query.players, {
                        source     = xPlayers[i],
                        identifier = xPlayer.PlayerData.citizenid,
                        name       = xPlayer.PlayerData.name
                    })
                end

                -- Check if the player is a employee
                local sql = "SELECT 1 FROM `dealership_hired_players` WHERE dealership_id = @dealership_id AND user_id = @user_id";
                local query_isemployee = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key, ['@user_id'] = user_id});
                if query_isemployee and query_isemployee[1] then
                    isEmployee = true
                end
            end
        end

        if isCustomer then
            -- Get the customer owned vehicles to display on store list to sell
            local vehicles = dontAskMeWhatIsThis(user_id)

            query.owned_vehicles  = {}
            for k,v in pairs(vehicles) do
                if not v.id then -- Not in requests table
                    local vehicleProps = json.decode(v.mods)   
                    local model = vehicleProps.model
                    table.insert(query.owned_vehicles, {model = model, plate = v.plate, price = v.price, id = v.id, status = v.status})
                else
                    table.insert(query.owned_vehicles, {vehicle = v.mods, plate = v.plate, price = v.price, id = v.id, status = v.status})
                end
            end
            
            local sql = "SELECT * FROM `dealership_requests` WHERE dealership_id = @dealership_id AND request_type = 1";
            query.dealership_requests = MySQL.Sync.fetchAll(sql,{['@dealership_id'] = key});
        end

        -- Get the configs
        query.config = {}
        query.config.lang = deepcopy(Config.lang)
        query.config.format = deepcopy(Config.format)
        query.config.dealership_locations = deepcopy(Config.dealership_locations[key])
        query.config.dealership_types = deepcopy(Config.dealership_types[Config.dealership_locations[key].type])
        query.config.default_stock = deepcopy(Config.default_stock)
        query.config.warning = 0

        -- Generate the warning for owner if he does not enought stock
        if not isCustomer and Config.clear_dealerships.active then
            local arr_stock = json.decode(query.dealership_owner.stock)
            local count_stock = tablelength(arr_stock)
            local count_items = tablelength(Config.dealership_types[Config.dealership_locations[key].type].vehicles)
            if query.dealership_owner.stock_amount < (Config.dealership_types[Config.dealership_locations[key].type].stock_capacity)*(Config.clear_dealerships.min_stock_amount/100) then
                query.config.warning = 1
            elseif count_stock < count_items*(Config.clear_dealerships.min_stock_variety/100) then
                query.config.warning = 2
            else
                local sql = "UPDATE `dealership_owner` SET timer = @timer WHERE dealership_id = @dealership_id";
                MySQL.Sync.execute(sql, {['timer'] = os.time(), ['@dealership_id'] = key});
            end
        end

        query.user_id = user_id

        -- Send to front-end
        TriggerClientEvent("lc_dealership:open",source, query, reset, isCustomer or false, isEmployee or false)
    end
end

function deepcopy(orig)
    local orig_type = type(orig)
    local copy
    if orig_type == 'table' then
        copy = {}
        for orig_key, orig_value in next, orig, nil do
            copy[deepcopy(orig_key)] = deepcopy(orig_value)
        end
        setmetatable(copy, deepcopy(getmetatable(orig)))
    else -- number, string, boolean, etc
        copy = orig
    end
    return copy
end

function tablelength(T)
    local count = 0
    for _ in pairs(T) do count = count + 1 end
    return count
end

function print_table(node)
    if type(node) == "table" then
        -- to make output beautiful
        local function tab(amt)
            local str = ""
            for i=1,amt do
                str = str .. "\t"
            end
            return str
        end
    
        local cache, stack, output = {},{},{}
        local depth = 1
        local output_str = "{\n"
    
        while true do
            local size = 0
            for k,v in pairs(node) do
                size = size + 1
            end
    
            local cur_index = 1
            for k,v in pairs(node) do
                if (cache[node] == nil) or (cur_index >= cache[node]) then
                
                    if (string.find(output_str,"}",output_str:len())) then
                        output_str = output_str .. ",\n"
                    elseif not (string.find(output_str,"\n",output_str:len())) then
                        output_str = output_str .. "\n"
                    end
    
                    -- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
                    table.insert(output,output_str)
                    output_str = ""
                
                    local key
                    if (type(k) == "number" or type(k) == "boolean") then
                        key = "["..tostring(k).."]"
                    else
                        key = "['"..tostring(k).."']"
                    end
    
                    if (type(v) == "number" or type(v) == "boolean") then
                        output_str = output_str .. tab(depth) .. key .. " = "..tostring(v)
                    elseif (type(v) == "table") then
                        output_str = output_str .. tab(depth) .. key .. " = {\n"
                        table.insert(stack,node)
                        table.insert(stack,v)
                        cache[node] = cur_index+1
                        break
                    else
                        output_str = output_str .. tab(depth) .. key .. " = '"..tostring(v).."'"
                    end
    
                    if (cur_index == size) then
                        output_str = output_str .. "\n" .. tab(depth-1) .. "}"
                    else
                        output_str = output_str .. ","
                    end
                else
                    -- close the table
                    if (cur_index == size) then
                        output_str = output_str .. "\n" .. tab(depth-1) .. "}"
                    end
                end
    
                cur_index = cur_index + 1
            end
    
            if (#stack > 0) then
                node = stack[#stack]
                stack[#stack] = nil
                depth = cache[node] == nil and depth + 1 or depth - 1
            else
                break
            end
        end
    
        -- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
        table.insert(output,output_str)
        output_str = table.concat(output)
    
        print(output_str)
    else
        print(node)
    end
end

SQL de şu şekilde ;

SQL:
 CREATE TABLE IF NOT EXISTS `dealership_balance` (

                `id` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT,

                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',

                `user_id` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',

                `description` VARCHAR(255) NOT NULL COLLATE 'latin1_swedish_ci',

                `name` VARCHAR(50) NOT NULL COLLATE 'latin1_swedish_ci',

                `amount` INT(11) UNSIGNED NOT NULL,

                `type` BIT(1) NOT NULL COMMENT '0 = income | 1 = expense',

                `isbuy` BIT(1) NOT NULL,

                `date` INT(11) UNSIGNED NOT NULL,

                PRIMARY KEY (`id`) USING BTREE

            )

            COLLATE='latin1_swedish_ci'

            ENGINE=InnoDB;           



            CREATE TABLE IF NOT EXISTS `dealership_hired_players` (

                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `profile_img` VARCHAR(255) NOT NULL DEFAULT 'https://amar.amr.org.br/packages/trustir/exclusiva/img/user_placeholder.png' COLLATE 'utf8mb4_general_ci',

                `banner_img` VARCHAR(255) NOT NULL DEFAULT 'https://www.bossecurity.com/wp-content/uploads/2018/10/night-time-drive-bys-1024x683.jpg' COLLATE 'utf8mb4_general_ci',

                `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `jobs_done` INT(11) UNSIGNED NOT NULL DEFAULT '0',

                `timer` INT(11) UNSIGNED NOT NULL,

                PRIMARY KEY (`dealership_id`, `user_id`) USING BTREE

            )

            COLLATE='utf8mb4_general_ci'

            ENGINE=InnoDB;





            CREATE TABLE IF NOT EXISTS `dealership_owner` (

                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `profile_img` VARCHAR(255) NOT NULL DEFAULT 'https://amar.amr.org.br/packages/trustir/exclusiva/img/user_placeholder.png' COLLATE 'utf8mb4_general_ci',

                `banner_img` VARCHAR(255) NOT NULL DEFAULT 'https://www.bossecurity.com/wp-content/uploads/2018/10/night-time-drive-bys-1024x683.jpg' COLLATE 'utf8mb4_general_ci',

                `stock` TEXT NOT NULL COLLATE 'utf8mb4_general_ci',

                `stock_prices` LONGTEXT NOT NULL COLLATE 'utf8mb4_general_ci',

                `stock_sold` TEXT NOT NULL COLLATE 'utf8mb4_unicode_ci',

                `money` INT(11) UNSIGNED NOT NULL DEFAULT '0',

                `total_money_spent` INT(11) UNSIGNED NOT NULL DEFAULT '0',

                `total_money_earned` INT(11) UNSIGNED NOT NULL DEFAULT '0',

                `timer` INT(11) UNSIGNED NOT NULL,

                PRIMARY KEY (`dealership_id`) USING BTREE

            )

            COLLATE='utf8mb4_general_ci'

            ENGINE=InnoDB;           



            CREATE TABLE IF NOT EXISTS `dealership_requests` (

                `id` INT(11) NOT NULL AUTO_INCREMENT,

                `dealership_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `user_id` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `vehicle` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `plate` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `request_type` INT(1) UNSIGNED NOT NULL DEFAULT '0' COMMENT '0 = sell reques t| 1 = buy request',

                `name` VARCHAR(50) NOT NULL COLLATE 'utf8mb4_general_ci',

                `price` INT(11) UNSIGNED NOT NULL,

                `status` INT(2) UNSIGNED NOT NULL DEFAULT '0' COMMENT '0 = waiting | 1 = in progress | 2 = finished | 3 = cancelled',

                PRIMARY KEY (`id`) USING BTREE,

                UNIQUE INDEX `request` (`user_id`, `vehicle`, `request_type`, `plate`) USING BTREE

            )

            COLLATE='utf8mb4_general_ci'

            ENGINE=InnoDB;           



            CREATE TABLE IF NOT EXISTS `dealership_stock` (

                `vehicle` VARCHAR(100) NOT NULL COLLATE 'latin1_swedish_ci',

                `amount` INT(11) UNSIGNED NOT NULL DEFAULT '0',

                PRIMARY KEY (`vehicle`) USING BTREE

            )

            COLLATE='latin1_swedish_ci'

            ENGINE=InnoDB;           

        ]])
 
DF
yapıcağın paketi forum olarak yaptın he,
 
DF
script databaseye ulaşıyor fakat script oxmySQL uyumlu değilde başka bir database türüne uyumlu oxmysql bilmediğim için birşey diyemem
 
DF
Dostum vallahi pek bir bilgim yok. Sıkıştığım yerde, direk buraya imdat çığlıkları atıyorum.
Ama fazla rahatsızlık veriyorsam bir daha yardım konusu açmam.

Database de tablolari kontrol ettinmi, yani bu tablolar mevcut mu database de ?
Eger database ler var ise yolladigin kodda böyle bir yer var :
if Config.createTable == true then

Yani config de createTable dye bir deger var, onu false yaparsan sorun gider (eger ki database de tablolar mevcut ise).
Eger degilse o zaman mysql-async den oxmysql e çevirmen gerek:
 
DF
Verilen Cevaplar Doğrultusunda Sorununuz Çözümlendi mi?
 
DF

Forumdan daha fazla yararlanmak için giriş yapın yada üye olun!

Forumdan daha fazla yararlanmak için giriş yapın veya kayıt olun!

Kayıt ol

Forumda bir hesap oluşturmak tamamen ücretsizdir.

Şimdi kayıt ol
Giriş yap

Eğer bir hesabınız var ise lütfen giriş yapın

Giriş yap

Bu konuyu görüntüleyen kullanıcılar

Tema düzenleyici

Tema özelletirmeleri

Granit arka planlar

Lütfen Javascript'i etkinleştirin!Javascript'i etkinleştirin!
// Adblock Kod Start // // Adblock Kod End//