local firstSpawn = true
AddEventHandler('playerSpawned', function()
SetPlayerHealthRechargeMultiplier(PlayerId(), 0.0)
if firstSpawn then
TriggerServerEvent('crew:onPlayerLoaded', GetPlayerServerId(PlayerId()))
ExecuteCommand('yenile')
TriggerEvent("tgian-hud:load-data")
TriggerServerEvent("qb-clothes:loadPlayerSkin")
firstSpawn = false
Citizen.Wait(1000)
TriggerServerEvent('m3:armor:server:checkLoginArmor')
end
Citizen.Wait(5000)
SetEntityMaxHealth(PlayerPedId(), 200) --İlk girişte canın 200 olması
SetPedMaxHealth(PlayerPedId(), 200)-- Maximum can ayarlama
SetEntityHealth(PlayerPedId(), 200)
end)