- Katılım
 - 5 yıl 16 gün
 
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 - 7
 
Merhabalar bugün sizlerle kendimin yapmış olduğu kashacters scriptini paylaşıcam. Script mantığı şu şekilde yapmış olduğunuz karakteri menü ekranında görüyorsunuz.
Bilgisayarımın kalitesi iyi olmadığından dolayı resim çekemedim.
Bu scripti kullana bilmek için yapmanız gerekenler:
skinchanger client.lua:
	
	
	
	
	
		
Kodunu eklemeniz yeticektir.
Thx for photo
 
		Yozzamain 
Scriptin indirme linki :
Virus Total :
Yardım için : Kova#8041
	
		
			
		
		
	
				
			Bilgisayarımın kalitesi iyi olmadığından dolayı resim çekemedim.
Bu scripti kullana bilmek için yapmanız gerekenler:
skinchanger client.lua:
		Kod:
	
	function ApplySkinForPed(ped ,skin)
    for k,v in pairs(skin) do
        Character[k] = v
    end
    if clothes ~= nil then
        for k,v in pairs(clothes) do
            if
                k ~= 'sex'                and
                k ~= 'face'                and
                k ~= 'skin'                and
                k ~= 'age_1'            and
                k ~= 'age_2'            and
                k ~= 'eye_color'        and
                k ~= 'beard_1'            and
                k ~= 'beard_2'            and
                k ~= 'beard_3'            and
                k ~= 'beard_4'            and
                k ~= 'hair_1'            and
                k ~= 'hair_2'            and
                k ~= 'hair_color_1'        and
                k ~= 'hair_color_2'        and
                k ~= 'eyebrows_1'        and
                k ~= 'eyebrows_2'        and
                k ~= 'eyebrows_3'        and
                k ~= 'eyebrows_4'        and
                k ~= 'makeup_1'            and
                k ~= 'makeup_2'            and
                k ~= 'makeup_3'            and
                k ~= 'makeup_4'            and
                k ~= 'lipstick_1'        and
                k ~= 'lipstick_2'        and
                k ~= 'lipstick_3'        and
                k ~= 'lipstick_4'        and
                k ~= 'blemishes_1'        and
                k ~= 'blemishes_2'        and
                k ~= 'blush_1'            and
                k ~= 'blush_2'            and
                k ~= 'blush_3'            and
                k ~= 'complexion_1'        and
                k ~= 'complexion_2'        and
                k ~= 'sun_1'            and
                k ~= 'sun_2'            and
                k ~= 'moles_1'            and
                k ~= 'moles_2'            and
                k ~= 'chest_1'            and
                k ~= 'chest_2'            and
                k ~= 'chest_3'            and
                k ~= 'bodyb_1'            and
                k ~= 'bodyb_2'
            then
                Character[k] = v
            end
        end
    end
    SetPedHeadBlendData            (ped, Character['face'], Character['face'], Character['face'], Character['skin'], Character['skin'], Character['skin'], 1.0, 1.0, 1.0, true)
    SetPedHairColor                (ped,            Character['hair_color_1'],        Character['hair_color_2'])                    -- Hair Color
    SetPedHeadOverlay            (ped, 3,        Character['age_1'],                (Character['age_2'] / 10) + 0.0)            -- Age + opacity
    SetPedHeadOverlay            (ped, 1,        Character['beard_1'],            (Character['beard_2'] / 10) + 0.0)            -- Beard + opacity
    SetPedEyeColor                (ped,            Character['eye_color'], 0, 1)                                                -- Eyes color
    SetPedHeadOverlay            (ped, 2,        Character['eyebrows_1'],        (Character['eyebrows_2'] / 10) + 0.0)        -- Eyebrows + opacity
    SetPedHeadOverlay            (ped, 4,        Character['makeup_1'],            (Character['makeup_2'] / 10) + 0.0)            -- Makeup + opacity
    SetPedHeadOverlay            (ped, 8,        Character['lipstick_1'],        (Character['lipstick_2'] / 10) + 0.0)        -- Lipstick + opacity
    SetPedComponentVariation    (ped, 2,        Character['hair_1'],            Character['hair_2'], 2)                        -- Hair
    SetPedHeadOverlayColor        (ped, 1, 1,    Character['beard_3'],            Character['beard_4'])                        -- Beard Color
    SetPedHeadOverlayColor        (ped, 2, 1,    Character['eyebrows_3'],        Character['eyebrows_4'])                    -- Eyebrows Color
    SetPedHeadOverlayColor        (ped, 4, 1,    Character['makeup_3'],            Character['makeup_4'])                        -- Makeup Color
    SetPedHeadOverlayColor        (ped, 8, 1,    Character['lipstick_3'],        Character['lipstick_4'])                    -- Lipstick Color
    SetPedHeadOverlay            (ped, 5,        Character['blush_1'],            (Character['blush_2'] / 10) + 0.0)            -- Blush + opacity
    SetPedHeadOverlayColor        (ped, 5, 2,    Character['blush_3'])                                                        -- Blush Color
    SetPedHeadOverlay            (ped, 6,        Character['complexion_1'],        (Character['complexion_2'] / 10) + 0.0)        -- Complexion + opacity
    SetPedHeadOverlay            (ped, 7,        Character['sun_1'],                (Character['sun_2'] / 10) + 0.0)            -- Sun Damage + opacity
    SetPedHeadOverlay            (ped, 9,        Character['moles_1'],            (Character['moles_2'] / 10) + 0.0)            -- Moles/Freckles + opacity
    SetPedHeadOverlay            (ped, 10,        Character['chest_1'],            (Character['chest_2'] / 10) + 0.0)            -- Chest Hair + opacity
    SetPedHeadOverlayColor        (ped, 10, 1,    Character['chest_3'])                                                        -- Torso Color
    SetPedHeadOverlay            (ped, 11,        Character['bodyb_1'],            (Character['bodyb_2'] / 10) + 0.0)            -- Body Blemishes + opacity
    if Character['ears_1'] == -1 then
        ClearPedProp(ped, 2)
    else
        SetPedPropIndex            (ped, 2,        Character['ears_1'],            Character['ears_2'], 2)                        -- Ears Accessories
    end
    SetPedComponentVariation    (ped, 8,        Character['tshirt_1'],            Character['tshirt_2'], 2)                    -- Tshirt
    SetPedComponentVariation    (ped, 11,        Character['torso_1'],            Character['torso_2'], 2)                    -- torso parts
    SetPedComponentVariation    (ped, 3,        Character['arms'],                Character['arms_2'], 2)                        -- Amrs
    SetPedComponentVariation    (ped, 10,        Character['decals_1'],            Character['decals_2'], 2)                    -- decals
    SetPedComponentVariation    (ped, 4,        Character['pants_1'],            Character['pants_2'], 2)                    -- pants
    SetPedComponentVariation    (ped, 6,        Character['shoes_1'],            Character['shoes_2'], 2)                    -- shoes
    SetPedComponentVariation    (ped, 1,        Character['mask_1'],            Character['mask_2'], 2)                        -- mask
    SetPedComponentVariation    (ped, 9,        Character['bproof_1'],            Character['bproof_2'], 2)                    -- bulletproof
    SetPedComponentVariation    (ped, 7,        Character['chain_1'],            Character['chain_2'], 2)                    -- chain
    SetPedComponentVariation    (ped, 5,        Character['bags_1'],            Character['bags_2'], 2)                        -- Bag
    if Character['helmet_1'] == -1 then
        ClearPedProp(ped, 0)
    else
        SetPedPropIndex            (ped, 0,        Character['helmet_1'],            Character['helmet_2'], 2)                    -- Helmet
    end
    if Character['glasses_1'] == -1 then
        ClearPedProp(ped, 1)
    else
        SetPedPropIndex            (ped, 1,        Character['glasses_1'],            Character['glasses_2'], 2)                    -- Glasses
    end
    if Character['watches_1'] == -1 then
        ClearPedProp(ped, 6)
    else
        SetPedPropIndex            (ped, 6,        Character['watches_1'],            Character['watches_2'], 2)                    -- Watches
    end
    if Character['bracelets_1'] == -1 then
        ClearPedProp(ped,    7)
    else
        SetPedPropIndex            (ped, 7,        Character['bracelets_1'],        Character['bracelets_2'], 2)                -- Bracelets
    end
end
RegisterNetEvent('skinchanger:loadSkinToPed')
AddEventHandler('skinchanger:loadSkinToPed', function(ped, skin)
    ApplySkinForPed(ped, skin)
end)
	Kodunu eklemeniz yeticektir.
Thx for photo
Scriptin indirme linki :
	 
		  
	
	Linkleri,görmek için 
	Giriş yap veya üye ol.
Virus Total :
	 
		  
	
	Linkleri,görmek için 
	Giriş yap veya üye ol.
Yardım için : Kova#8041
	
			
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