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- 5 yıl 3 ay 25 gün
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- 364
- Discord
- Teymur/18#9999
Forum içeriğine ve tüm hizmetlerimize erişim sağlamak için foruma kayıt olmalı ya da giriş yapmalısınız. Foruma üye olmak tamamen ücretsizdir.
RegisterCommand("maske", function(source, args, rawCommand)
TriggerEvent('mask')
end, false)
RegisterCommand("şapka", function(source, args, rawCommand)
TriggerEvent('hat')
end, false)
RegisterCommand("eldiven", function(source, args, rawCommand)
TriggerEvent('handske')
end, false)
RegisterCommand("gözlük", function(source, args, rawCommand)
TriggerEvent('briller')
end, false)
RegisterCommand("kıravat", function(source, args, rawCommand)
TriggerEvent('hals')
end, false)
RegisterCommand("zırh", function(source, args, rawCommand)
TriggerEvent('vest')
end, false)
RegisterCommand("çanta", function(source, args, rawCommand)
TriggerEvent('ryg')
end, false)
RegisterCommand("sağkol", function(source, args, rawCommand)
TriggerEvent('harm')
end, false)
RegisterCommand("solkol", function(source, args, rawCommand)
TriggerEvent('varm')
end, false)
RegisterCommand("kulak", function(source, args, rawCommand)
TriggerEvent('ear')
end, false)
RegisterCommand("ayakkabı", function(source, args, rawCommand)
TriggerEvent('sko')
end, false)
RegisterCommand("kıyafet", function(source, args, rawCommand)
TriggerEvent('shirt')
end, false)
RegisterCommand("ceket", function(source, args, rawCommand)
TriggerEvent('shirtF')
end, false)
RegisterCommand("pantolon", function(source, args, rawCommand)
TriggerEvent('bukserF')
end, false)
RegisterCommand("phat", function(source, args, rawCommand)
TriggerEvent('phat')
end, false)
RegisterCommand("pbriller", function(source, args, rawCommand)
TriggerEvent('pbriller')
end, false)
RegisterCommand("pshirt", function(source, args, rawCommand)
TriggerEvent('pshirt')
end, false)
----------------------------------------------------------------------------------------
--------------------------------- Animasyon Kodları ------------------------------------
----------------------------------------------------------------------------------------
RegisterNetEvent("mask")
AddEventHandler("mask", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('misscommon@std_take_off_masks')
while not HasAnimDictLoaded('misscommon@std_take_off_masks') do
Citizen.Wait(1)
end
RequestAnimDict('mp_masks@on_foot')
while not HasAnimDictLoaded('mp_masks@on_foot') do
Citizen.Wait(1)
end
if not mask then
mask = true
MaskDrawable, MaskTexture, MaskPalette = GetPedDrawableVariation(playerPed, 1), GetPedTextureVariation(playerPed, 1), GetPedPaletteVariation(playerPed, 1)
TaskPlayAnim(playerPed, "misscommon@std_take_off_masks", "take_off_mask_rps", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1000)
SetPedComponentVariation(playerPed, 1, 0, 0, MaskPalette)
ClearPedTasks(playerPed)
else
mask = false
TaskPlayAnim(playerPed, "mp_masks@on_foot", "put_on_mask", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(500)
SetPedComponentVariation(playerPed, 1, MaskDrawable, MaskTexture, MaskPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("hat")
AddEventHandler("hat", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('veh@common@fp_helmet@')
while not HasAnimDictLoaded('veh@common@fp_helmet@') do
Citizen.Wait(1)
end
RequestAnimDict('missheistdockssetup1hardhat@')
while not HasAnimDictLoaded('missheistdockssetup1hardhat@') do
Citizen.Wait(1)
end
if not hat then
hat = true
HatDrawable, HatTexture = GetPedPropIndex(playerPed, 0), GetPedPropTextureIndex(playerPed, 0)
TaskPlayAnim(playerPed, "veh@common@fp_helmet@", "take_off_helmet_stand", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(800)
ClearPedProp(playerPed, 0)
Citizen.Wait(400)
ClearPedTasks(playerPed)
else
hat = false
TaskPlayAnim(playerPed, "missheistdockssetup1hardhat@", "put_on_hat", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedPropIndex(playerPed, 0, HatDrawable, HatTexture, true)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("handske")
AddEventHandler("handske", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('switch@michael@closet')
while not HasAnimDictLoaded('switch@michael@closet') do
Citizen.Wait(1)
end
if not handsker then
handsker = true
GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3)
TaskPlayAnim(playerPed, "switch@michael@closet", "closet_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette)
ClearPedTasks(playerPed)
else
handsker = false
TaskPlayAnim(playerPed, "switch@michael@closet", "closet_c", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("briller")
AddEventHandler("briller", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingspecs')
while not HasAnimDictLoaded('clothingspecs') do
Citizen.Wait(1)
end
if not briller then
briller = true
GlassesDrawable, GlassesTexture = GetPedPropIndex(playerPed, 1), GetPedPropTextureIndex(playerPed, 1)
TaskPlayAnim(playerPed, "clothingspecs", "take_off", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1200)
ClearPedProp(playerPed, 1)
ClearPedTasks(playerPed)
else
briller = false
TaskPlayAnim(playerPed, "clothingspecs", "put_on", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(4000)
SetPedPropIndex(playerPed, 1, GlassesDrawable, GlassesTexture, true)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("hals")
AddEventHandler("hals", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingtie')
while not HasAnimDictLoaded('clothingtie') do
Citizen.Wait(1)
end
if not hals then
hals = true
halsDrawable, halsTexture, halsPalette = GetPedDrawableVariation(playerPed, 7), GetPedTextureVariation(playerPed, 7), GetPedPaletteVariation(playerPed, 7)
TaskPlayAnim(playerPed, "clothingtie", "try_tie_neutral_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(5000)
SetPedComponentVariation(playerPed, 7, 0, 0, halsPalette)
ClearPedTasks(playerPed)
else
hals = false
TaskPlayAnim(playerPed, "clothingtie", "try_tie_neutral_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(5000)
SetPedComponentVariation(playerPed, 7, halsDrawable, halsTexture, halsPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("vest")
AddEventHandler("vest", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingshirt')
while not HasAnimDictLoaded('clothingshirt') do
Citizen.Wait(1)
end
if not vest then
vest = true
vestDrawable, vestTexture, vestPalette = GetPedDrawableVariation(playerPed, 9), GetPedTextureVariation(playerPed, 9), GetPedPaletteVariation(playerPed, 9)
TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(5000)
SetPedComponentVariation(playerPed, 9, 0, 0, vestPalette)
ClearPedTasks(playerPed)
else
vest = false
TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(5000)
SetPedComponentVariation(playerPed, 9, vestDrawable, vestTexture, vestPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("ryg")
AddEventHandler("ryg", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('missclothing')
while not HasAnimDictLoaded('missclothing') do
Citizen.Wait(1)
end
if not ryg then
ryg = true
rygDrawable, rygTexture, rygPalette = GetPedDrawableVariation(playerPed, 5), GetPedTextureVariation(playerPed, 5), GetPedPaletteVariation(playerPed, 5)
TaskPlayAnim(playerPed, "missclothing", "wait_choice_a_storeclerk", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(3000)
SetPedComponentVariation(playerPed, 5, 0, 0, rygPalette)
ClearPedTasks(playerPed)
else
ryg = false
TaskPlayAnim(playerPed, "missclothing", "wait_choice_a_storeclerk", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(3000)
SetPedComponentVariation(playerPed, 5, rygDrawable, rygTexture, rygPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("bukser")
AddEventHandler("bukser", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingtrousers')
while not HasAnimDictLoaded('clothingtrousers') do
Citizen.Wait(1)
end
if not bukser then
bukser = true
bukserDrawable, bukserTexture, bukserPalette = GetPedDrawableVariation(playerPed, 4), GetPedTextureVariation(playerPed, 4), GetPedPaletteVariation(playerPed, 4)
TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(3000)
SetPedComponentVariation(playerPed, 4, 21, 0, bukserPalette)
ClearPedTasks(playerPed)
else
bukser = false
TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(3000)
SetPedComponentVariation(playerPed, 4, bukserDrawable, bukserTexture, bukserPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("harm")
AddEventHandler("harm", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('amb@code_human_wander_idles@male@idle_a')
while not HasAnimDictLoaded('amb@code_human_wander_idles@male@idle_a') do
Citizen.Wait(1)
end
if not ur then
ur = true
urDrawable, urTexture = GetPedPropIndex(playerPed, 6), GetPedPropTextureIndex(playerPed, 6)
TaskPlayAnim(playerPed, "amb@code_human_wander_idles@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
ClearPedProp(playerPed, 6)
ClearPedTasks(playerPed)
else
ur = false
TaskPlayAnim(playerPed, "amb@code_human_wander_idles@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedPropIndex(playerPed, 6, urDrawable, urTexture, true)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("varm")
AddEventHandler("varm", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('amb@code_human_wander_idles_fat@male@idle_a')
while not HasAnimDictLoaded('amb@code_human_wander_idles_fat@male@idle_a') do
Citizen.Wait(1)
end
if not arm then
arm = true
armDrawable, armTexture = GetPedPropIndex(playerPed, 7), GetPedPropTextureIndex(playerPed, 7)
TaskPlayAnim(playerPed, "amb@code_human_wander_idles_fat@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
ClearPedProp(playerPed, 7)
ClearPedTasks(playerPed)
else
arm = false
TaskPlayAnim(playerPed, "amb@code_human_wander_idles_fat@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedPropIndex(playerPed, 7, armDrawable, armTexture, true)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("ear")
AddEventHandler("ear", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('mini@ears_defenders')
while not HasAnimDictLoaded('mini@ears_defenders') do
Citizen.Wait(1)
end
if not ear then
ear = true
earDrawable, earTexture = GetPedPropIndex(playerPed, 2), GetPedPropTextureIndex(playerPed, 2)
TaskPlayAnim(playerPed, "mini@ears_defenders", "takeoff_earsdefenders_idle", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
ClearPedProp(playerPed, 2)
ClearPedTasks(playerPed)
else
ear = false
TaskPlayAnim(playerPed, "mini@ears_defenders", "takeoff_earsdefenders_idle", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedPropIndex(playerPed, 2, earDrawable, earTexture, true)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("sko")
AddEventHandler("sko", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingshoes')
while not HasAnimDictLoaded('clothingshoes') do
Citizen.Wait(1)
end
if not sko then
sko = true
skoDrawable, skoTexture, skoPalette = GetPedDrawableVariation(playerPed, 6), GetPedTextureVariation(playerPed, 6), GetPedPaletteVariation(playerPed, 6)
TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 6, 34, 0, skoPalette)
ClearPedTasks(playerPed)
else
sko = false
TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 6, skoDrawable, skoTexture, skoPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("skoF")
AddEventHandler("skoF", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingshoes')
while not HasAnimDictLoaded('clothingshoes') do
Citizen.Wait(1)
end
if not sko then
sko = true
skoDrawable, skoTexture, skoPalette = GetPedDrawableVariation(playerPed, 6), GetPedTextureVariation(playerPed, 6), GetPedPaletteVariation(playerPed, 6)
TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 6, 35, 0, skoPalette)
ClearPedTasks(playerPed)
else
sko = false
TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 6, skoDrawable, skoTexture, skoPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("shirt")
AddEventHandler("shirt", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingshirt')
while not HasAnimDictLoaded('clothingshirt') do
Citizen.Wait(1)
end
if not shirt then
shirt = true
undershirtDrawable, undershirtTexture, undershirtPalette = GetPedDrawableVariation(playerPed, 8), GetPedTextureVariation(playerPed, 8), GetPedPaletteVariation(playerPed, 8)
GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3)
shirtDrawable, shirtTexture, shirtPalette = GetPedDrawableVariation(playerPed, 11), GetPedTextureVariation(playerPed, 11), GetPedPaletteVariation(playerPed, 11)
TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 8, 15, 0, undershirtPalette)
SetPedComponentVariation(playerPed, 11, 91, 0, shirtPalette)
SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette)
ClearPedTasks(playerPed)
else
shirt = false
TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 8, undershirtDrawable, undershirtTexture, undershirtPalette)
SetPedComponentVariation(playerPed, 11, shirtDrawable, shirtTexture, shirtPalette)
SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("shirtF")
AddEventHandler("shirtF", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingshirt')
while not HasAnimDictLoaded('clothingshirt') do
Citizen.Wait(1)
end
if not shirt then
shirt = true
undershirtDrawable, undershirtTexture, undershirtPalette = GetPedDrawableVariation(playerPed, 8), GetPedTextureVariation(playerPed, 8), GetPedPaletteVariation(playerPed, 8)
GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3)
shirtDrawable, shirtTexture, shirtPalette = GetPedDrawableVariation(playerPed, 11), GetPedTextureVariation(playerPed, 11), GetPedPaletteVariation(playerPed, 11)
TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 8, 7, 0, undershirtPalette)
SetPedComponentVariation(playerPed, 11, 82, 0, shirtPalette)
SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette)
ClearPedTasks(playerPed)
else
shirt = false
TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 8, undershirtDrawable, undershirtTexture, undershirtPalette)
SetPedComponentVariation(playerPed, 11, shirtDrawable, shirtTexture, shirtPalette)
SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("bukserF")
AddEventHandler("bukserF", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingtrousers')
while not HasAnimDictLoaded('clothingtrousers') do
Citizen.Wait(1)
end
if not bukserF then
bukserF = true
bukserFDrawable, bukserFTexture, bukserFPalette = GetPedDrawableVariation(playerPed, 4), GetPedTextureVariation(playerPed, 4), GetPedPaletteVariation(playerPed, 4)
TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(3000)
SetPedComponentVariation(playerPed, 4, 15, 0, bukserFPalette)
ClearPedTasks(playerPed)
else
bukserF = false
TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(3000)
SetPedComponentVariation(playerPed, 4, bukserFDrawable, bukserFTexture, bukserFPalette)
ClearPedTasks(playerPed)
end
end)
RegisterNetEvent("phat")
AddEventHandler("phat", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('missheistdockssetup1hardhat@')
while not HasAnimDictLoaded('missheistdockssetup1hardhat@') do
Citizen.Wait(1)
end
TaskPlayAnim(playerPed, "missheistdockssetup1hardhat@", "put_on_hat", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedPropIndex(playerPed, 0, 0, 0, true)
ClearPedTasks(playerPed)
end)
RegisterNetEvent("pbriller")
AddEventHandler("pbriller", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('clothingspecs')
while not HasAnimDictLoaded('clothingspecs') do
Citizen.Wait(1)
end
briller = false
TaskPlayAnim(playerPed, "clothingspecs", "put_on", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(4000)
SetPedPropIndex(playerPed, 1, 0, 0, true)
ClearPedTasks(playerPed)
end)
RegisterNetEvent("pshirt")
AddEventHandler("pshirt", function()
local playerPed = GetPlayerPed(-1)
RequestAnimDict('switch@michael@closet')
while not HasAnimDictLoaded('switch@michael@closet') do
Citizen.Wait(1)
end
if not pshirt then
pshirt = true
GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3)
shirtDrawable, shirtTexture, shirtPalette = GetPedDrawableVariation(playerPed, 11), GetPedTextureVariation(playerPed, 11), GetPedPaletteVariation(playerPed, 11)
TaskPlayAnim(playerPed, "switch@michael@closet", "closet_b", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette)
SetPedComponentVariation(playerPed, 11, 0, 0, shirtPalette)
ClearPedTasks(playerPed)
else
pshirt = false
TaskPlayAnim(playerPed, "switch@michael@closet", "closet_c", 3.5, -8, -1, 49, 0, 0, 0, 0)
Citizen.Wait(1300)
SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette)
SetPedComponentVariation(playerPed, 11, shirtDrawable, shirtTexture, shirtPalette)
ClearPedTasks(playerPed)
end
end)
/maske komutu ile çıkarılan maske scripti bumu ?bunu kullanabilirsinKod:RegisterCommand("maske", function(source, args, rawCommand) TriggerEvent('mask') end, false) RegisterCommand("şapka", function(source, args, rawCommand) TriggerEvent('hat') end, false) RegisterCommand("eldiven", function(source, args, rawCommand) TriggerEvent('handske') end, false) RegisterCommand("gözlük", function(source, args, rawCommand) TriggerEvent('briller') end, false) RegisterCommand("kıravat", function(source, args, rawCommand) TriggerEvent('hals') end, false) RegisterCommand("zırh", function(source, args, rawCommand) TriggerEvent('vest') end, false) RegisterCommand("çanta", function(source, args, rawCommand) TriggerEvent('ryg') end, false) RegisterCommand("sağkol", function(source, args, rawCommand) TriggerEvent('harm') end, false) RegisterCommand("solkol", function(source, args, rawCommand) TriggerEvent('varm') end, false) RegisterCommand("kulak", function(source, args, rawCommand) TriggerEvent('ear') end, false) RegisterCommand("ayakkabı", function(source, args, rawCommand) TriggerEvent('sko') end, false) RegisterCommand("kıyafet", function(source, args, rawCommand) TriggerEvent('shirt') end, false) RegisterCommand("ceket", function(source, args, rawCommand) TriggerEvent('shirtF') end, false) RegisterCommand("pantolon", function(source, args, rawCommand) TriggerEvent('bukserF') end, false) RegisterCommand("phat", function(source, args, rawCommand) TriggerEvent('phat') end, false) RegisterCommand("pbriller", function(source, args, rawCommand) TriggerEvent('pbriller') end, false) RegisterCommand("pshirt", function(source, args, rawCommand) TriggerEvent('pshirt') end, false) ---------------------------------------------------------------------------------------- --------------------------------- Animasyon Kodları ------------------------------------ ---------------------------------------------------------------------------------------- RegisterNetEvent("mask") AddEventHandler("mask", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('misscommon@std_take_off_masks') while not HasAnimDictLoaded('misscommon@std_take_off_masks') do Citizen.Wait(1) end RequestAnimDict('mp_masks@on_foot') while not HasAnimDictLoaded('mp_masks@on_foot') do Citizen.Wait(1) end if not mask then mask = true MaskDrawable, MaskTexture, MaskPalette = GetPedDrawableVariation(playerPed, 1), GetPedTextureVariation(playerPed, 1), GetPedPaletteVariation(playerPed, 1) TaskPlayAnim(playerPed, "misscommon@std_take_off_masks", "take_off_mask_rps", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1000) SetPedComponentVariation(playerPed, 1, 0, 0, MaskPalette) ClearPedTasks(playerPed) else mask = false TaskPlayAnim(playerPed, "mp_masks@on_foot", "put_on_mask", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(500) SetPedComponentVariation(playerPed, 1, MaskDrawable, MaskTexture, MaskPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("hat") AddEventHandler("hat", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('veh@common@fp_helmet@') while not HasAnimDictLoaded('veh@common@fp_helmet@') do Citizen.Wait(1) end RequestAnimDict('missheistdockssetup1hardhat@') while not HasAnimDictLoaded('missheistdockssetup1hardhat@') do Citizen.Wait(1) end if not hat then hat = true HatDrawable, HatTexture = GetPedPropIndex(playerPed, 0), GetPedPropTextureIndex(playerPed, 0) TaskPlayAnim(playerPed, "veh@common@fp_helmet@", "take_off_helmet_stand", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(800) ClearPedProp(playerPed, 0) Citizen.Wait(400) ClearPedTasks(playerPed) else hat = false TaskPlayAnim(playerPed, "missheistdockssetup1hardhat@", "put_on_hat", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedPropIndex(playerPed, 0, HatDrawable, HatTexture, true) ClearPedTasks(playerPed) end end) RegisterNetEvent("handske") AddEventHandler("handske", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('switch@michael@closet') while not HasAnimDictLoaded('switch@michael@closet') do Citizen.Wait(1) end if not handsker then handsker = true GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3) TaskPlayAnim(playerPed, "switch@michael@closet", "closet_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette) ClearPedTasks(playerPed) else handsker = false TaskPlayAnim(playerPed, "switch@michael@closet", "closet_c", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("briller") AddEventHandler("briller", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingspecs') while not HasAnimDictLoaded('clothingspecs') do Citizen.Wait(1) end if not briller then briller = true GlassesDrawable, GlassesTexture = GetPedPropIndex(playerPed, 1), GetPedPropTextureIndex(playerPed, 1) TaskPlayAnim(playerPed, "clothingspecs", "take_off", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1200) ClearPedProp(playerPed, 1) ClearPedTasks(playerPed) else briller = false TaskPlayAnim(playerPed, "clothingspecs", "put_on", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(4000) SetPedPropIndex(playerPed, 1, GlassesDrawable, GlassesTexture, true) ClearPedTasks(playerPed) end end) RegisterNetEvent("hals") AddEventHandler("hals", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingtie') while not HasAnimDictLoaded('clothingtie') do Citizen.Wait(1) end if not hals then hals = true halsDrawable, halsTexture, halsPalette = GetPedDrawableVariation(playerPed, 7), GetPedTextureVariation(playerPed, 7), GetPedPaletteVariation(playerPed, 7) TaskPlayAnim(playerPed, "clothingtie", "try_tie_neutral_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(5000) SetPedComponentVariation(playerPed, 7, 0, 0, halsPalette) ClearPedTasks(playerPed) else hals = false TaskPlayAnim(playerPed, "clothingtie", "try_tie_neutral_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(5000) SetPedComponentVariation(playerPed, 7, halsDrawable, halsTexture, halsPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("vest") AddEventHandler("vest", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingshirt') while not HasAnimDictLoaded('clothingshirt') do Citizen.Wait(1) end if not vest then vest = true vestDrawable, vestTexture, vestPalette = GetPedDrawableVariation(playerPed, 9), GetPedTextureVariation(playerPed, 9), GetPedPaletteVariation(playerPed, 9) TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(5000) SetPedComponentVariation(playerPed, 9, 0, 0, vestPalette) ClearPedTasks(playerPed) else vest = false TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(5000) SetPedComponentVariation(playerPed, 9, vestDrawable, vestTexture, vestPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("ryg") AddEventHandler("ryg", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('missclothing') while not HasAnimDictLoaded('missclothing') do Citizen.Wait(1) end if not ryg then ryg = true rygDrawable, rygTexture, rygPalette = GetPedDrawableVariation(playerPed, 5), GetPedTextureVariation(playerPed, 5), GetPedPaletteVariation(playerPed, 5) TaskPlayAnim(playerPed, "missclothing", "wait_choice_a_storeclerk", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(3000) SetPedComponentVariation(playerPed, 5, 0, 0, rygPalette) ClearPedTasks(playerPed) else ryg = false TaskPlayAnim(playerPed, "missclothing", "wait_choice_a_storeclerk", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(3000) SetPedComponentVariation(playerPed, 5, rygDrawable, rygTexture, rygPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("bukser") AddEventHandler("bukser", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingtrousers') while not HasAnimDictLoaded('clothingtrousers') do Citizen.Wait(1) end if not bukser then bukser = true bukserDrawable, bukserTexture, bukserPalette = GetPedDrawableVariation(playerPed, 4), GetPedTextureVariation(playerPed, 4), GetPedPaletteVariation(playerPed, 4) TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(3000) SetPedComponentVariation(playerPed, 4, 21, 0, bukserPalette) ClearPedTasks(playerPed) else bukser = false TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(3000) SetPedComponentVariation(playerPed, 4, bukserDrawable, bukserTexture, bukserPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("harm") AddEventHandler("harm", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('amb@code_human_wander_idles@male@idle_a') while not HasAnimDictLoaded('amb@code_human_wander_idles@male@idle_a') do Citizen.Wait(1) end if not ur then ur = true urDrawable, urTexture = GetPedPropIndex(playerPed, 6), GetPedPropTextureIndex(playerPed, 6) TaskPlayAnim(playerPed, "amb@code_human_wander_idles@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) ClearPedProp(playerPed, 6) ClearPedTasks(playerPed) else ur = false TaskPlayAnim(playerPed, "amb@code_human_wander_idles@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedPropIndex(playerPed, 6, urDrawable, urTexture, true) ClearPedTasks(playerPed) end end) RegisterNetEvent("varm") AddEventHandler("varm", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('amb@code_human_wander_idles_fat@male@idle_a') while not HasAnimDictLoaded('amb@code_human_wander_idles_fat@male@idle_a') do Citizen.Wait(1) end if not arm then arm = true armDrawable, armTexture = GetPedPropIndex(playerPed, 7), GetPedPropTextureIndex(playerPed, 7) TaskPlayAnim(playerPed, "amb@code_human_wander_idles_fat@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) ClearPedProp(playerPed, 7) ClearPedTasks(playerPed) else arm = false TaskPlayAnim(playerPed, "amb@code_human_wander_idles_fat@male@idle_a", "idle_a_wristwatch", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedPropIndex(playerPed, 7, armDrawable, armTexture, true) ClearPedTasks(playerPed) end end) RegisterNetEvent("ear") AddEventHandler("ear", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('mini@ears_defenders') while not HasAnimDictLoaded('mini@ears_defenders') do Citizen.Wait(1) end if not ear then ear = true earDrawable, earTexture = GetPedPropIndex(playerPed, 2), GetPedPropTextureIndex(playerPed, 2) TaskPlayAnim(playerPed, "mini@ears_defenders", "takeoff_earsdefenders_idle", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) ClearPedProp(playerPed, 2) ClearPedTasks(playerPed) else ear = false TaskPlayAnim(playerPed, "mini@ears_defenders", "takeoff_earsdefenders_idle", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedPropIndex(playerPed, 2, earDrawable, earTexture, true) ClearPedTasks(playerPed) end end) RegisterNetEvent("sko") AddEventHandler("sko", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingshoes') while not HasAnimDictLoaded('clothingshoes') do Citizen.Wait(1) end if not sko then sko = true skoDrawable, skoTexture, skoPalette = GetPedDrawableVariation(playerPed, 6), GetPedTextureVariation(playerPed, 6), GetPedPaletteVariation(playerPed, 6) TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 6, 34, 0, skoPalette) ClearPedTasks(playerPed) else sko = false TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 6, skoDrawable, skoTexture, skoPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("skoF") AddEventHandler("skoF", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingshoes') while not HasAnimDictLoaded('clothingshoes') do Citizen.Wait(1) end if not sko then sko = true skoDrawable, skoTexture, skoPalette = GetPedDrawableVariation(playerPed, 6), GetPedTextureVariation(playerPed, 6), GetPedPaletteVariation(playerPed, 6) TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 6, 35, 0, skoPalette) ClearPedTasks(playerPed) else sko = false TaskPlayAnim(playerPed, "clothingshoes", "check_out_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 6, skoDrawable, skoTexture, skoPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("shirt") AddEventHandler("shirt", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingshirt') while not HasAnimDictLoaded('clothingshirt') do Citizen.Wait(1) end if not shirt then shirt = true undershirtDrawable, undershirtTexture, undershirtPalette = GetPedDrawableVariation(playerPed, 8), GetPedTextureVariation(playerPed, 8), GetPedPaletteVariation(playerPed, 8) GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3) shirtDrawable, shirtTexture, shirtPalette = GetPedDrawableVariation(playerPed, 11), GetPedTextureVariation(playerPed, 11), GetPedPaletteVariation(playerPed, 11) TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 8, 15, 0, undershirtPalette) SetPedComponentVariation(playerPed, 11, 91, 0, shirtPalette) SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette) ClearPedTasks(playerPed) else shirt = false TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 8, undershirtDrawable, undershirtTexture, undershirtPalette) SetPedComponentVariation(playerPed, 11, shirtDrawable, shirtTexture, shirtPalette) SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("shirtF") AddEventHandler("shirtF", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingshirt') while not HasAnimDictLoaded('clothingshirt') do Citizen.Wait(1) end if not shirt then shirt = true undershirtDrawable, undershirtTexture, undershirtPalette = GetPedDrawableVariation(playerPed, 8), GetPedTextureVariation(playerPed, 8), GetPedPaletteVariation(playerPed, 8) GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3) shirtDrawable, shirtTexture, shirtPalette = GetPedDrawableVariation(playerPed, 11), GetPedTextureVariation(playerPed, 11), GetPedPaletteVariation(playerPed, 11) TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 8, 7, 0, undershirtPalette) SetPedComponentVariation(playerPed, 11, 82, 0, shirtPalette) SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette) ClearPedTasks(playerPed) else shirt = false TaskPlayAnim(playerPed, "clothingshirt", "check_out_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 8, undershirtDrawable, undershirtTexture, undershirtPalette) SetPedComponentVariation(playerPed, 11, shirtDrawable, shirtTexture, shirtPalette) SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("bukserF") AddEventHandler("bukserF", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingtrousers') while not HasAnimDictLoaded('clothingtrousers') do Citizen.Wait(1) end if not bukserF then bukserF = true bukserFDrawable, bukserFTexture, bukserFPalette = GetPedDrawableVariation(playerPed, 4), GetPedTextureVariation(playerPed, 4), GetPedPaletteVariation(playerPed, 4) TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(3000) SetPedComponentVariation(playerPed, 4, 15, 0, bukserFPalette) ClearPedTasks(playerPed) else bukserF = false TaskPlayAnim(playerPed, "clothingtrousers", "try_trousers_negative_a", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(3000) SetPedComponentVariation(playerPed, 4, bukserFDrawable, bukserFTexture, bukserFPalette) ClearPedTasks(playerPed) end end) RegisterNetEvent("phat") AddEventHandler("phat", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('missheistdockssetup1hardhat@') while not HasAnimDictLoaded('missheistdockssetup1hardhat@') do Citizen.Wait(1) end TaskPlayAnim(playerPed, "missheistdockssetup1hardhat@", "put_on_hat", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedPropIndex(playerPed, 0, 0, 0, true) ClearPedTasks(playerPed) end) RegisterNetEvent("pbriller") AddEventHandler("pbriller", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('clothingspecs') while not HasAnimDictLoaded('clothingspecs') do Citizen.Wait(1) end briller = false TaskPlayAnim(playerPed, "clothingspecs", "put_on", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(4000) SetPedPropIndex(playerPed, 1, 0, 0, true) ClearPedTasks(playerPed) end) RegisterNetEvent("pshirt") AddEventHandler("pshirt", function() local playerPed = GetPlayerPed(-1) RequestAnimDict('switch@michael@closet') while not HasAnimDictLoaded('switch@michael@closet') do Citizen.Wait(1) end if not pshirt then pshirt = true GlovesDrawable, GlovesTexture, GlovesPalette = GetPedDrawableVariation(playerPed, 3), GetPedTextureVariation(playerPed, 3), GetPedPaletteVariation(playerPed, 3) shirtDrawable, shirtTexture, shirtPalette = GetPedDrawableVariation(playerPed, 11), GetPedTextureVariation(playerPed, 11), GetPedPaletteVariation(playerPed, 11) TaskPlayAnim(playerPed, "switch@michael@closet", "closet_b", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 3, 15, 0, GlovesPalette) SetPedComponentVariation(playerPed, 11, 0, 0, shirtPalette) ClearPedTasks(playerPed) else pshirt = false TaskPlayAnim(playerPed, "switch@michael@closet", "closet_c", 3.5, -8, -1, 49, 0, 0, 0, 0) Citizen.Wait(1300) SetPedComponentVariation(playerPed, 3, GlovesDrawable, GlovesTexture, GlovesPalette) SetPedComponentVariation(playerPed, 11, shirtDrawable, shirtTexture, shirtPalette) ClearPedTasks(playerPed) end end)
sadece client.luanın içine at fxmanifesti oluştur tamamdır
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